Offline 71.135.57.220:28015 checked 6d ago
FerretLand 3.0 Custom Monuments
Connect
srv = rust.server("71.135.57.220:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 09:12 UTC7d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 919758669
- map
- Procedural Map
- size
- 3500
- seed
- 919758669
Server
srv.info()- address
- 71.135.57.220:28015
- region
- –
- max players
- 25
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 14:33 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 36/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 56/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Player counts
What position does FerretLand 3.0 Custom Monuments take in the server rankings?
Rank #9,886 on seven-day player hours for FerretLand 3.0 Custom Monuments, within the top 44% of all ranked servers.
How many players does FerretLand 3.0 Custom Monuments hold at once?
The current row shows FerretLand 3.0 Custom Monuments offline; the last response was 6 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What Rust version does FerretLand 3.0 Custom Monuments run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by FerretLand 3.0 Custom Monuments. The protocol has to match before you can join, and Steam does the updating.
How reliable is FerretLand 3.0 Custom Monuments, and is it online now?
The latest sample has FerretLand 3.0 Custom Monuments offline, with a last sighting 6 days 6 hours ago. 12 of 168 hours up over the last 7 full days, or 7%. The first row Rust Data holds for it is dated 20 October 2026.
Where does FerretLand 3.0 Custom Monuments sit?
There is no region published for FerretLand 3.0 Custom Monuments. Rust Data does not look up where the machine stands; it shows where a server says it is. 71.135.57.220:28015 is its address.
Rules, settings, map
What rules and settings are recorded for FerretLand 3.0 Custom Monuments?
You will not find a gather rate in the string FerretLand 3.0 Custom Monuments. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on FerretLand 3.0 Custom Monuments?
Size 3,500, seed 919758669: the procedural map on FerretLand 3.0 Custom Monuments, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does FerretLand 3.0 Custom Monuments wipe?
The record for FerretLand 3.0 Custom Monuments holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 14 hours ago.
What is wipe day on FerretLand 3.0 Custom Monuments like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold FerretLand 3.0 Custom Monuments, and which filters?
On Rust Data, FerretLand 3.0 Custom Monuments appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on FerretLand 3.0 Custom Monuments?
These tags are published by FerretLand 3.0 Custom Monuments and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp25 (Max players): 25 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to FerretLand 3.0 Custom Monuments?
In Rust, F1 opens the console: type client.connect 71.135.57.220:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.