Online 71.178.172.23:28015 checked 11m ago
Vanilla System Rust
Connect
srv = rust.server("71.178.172.23:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 07:02 UTC5d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 665943472
- map
- Procedural Map
- size
- 4500
- seed
- 665943472
Server
srv.info()- address
- 71.178.172.23:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 07:02 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 42/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 18/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
How does Vanilla System Rust compare in the rankings?
Rank #15,420 on seven-day player hours for Vanilla System Rust, within the top 69% of all ranked servers.
How full does Vanilla System Rust run?
Current row: 0 players on Vanilla System Rust, against 100 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does Vanilla System Rust run?
Server fps over the last 48 hours averages 91; the floor is 40. Entity numbers reached 115,618, and that includes buildings, deployables and the rest. A high of 4,561 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Vanilla System Rust on?
Version Rust network protocol 2635 and build 167781 on Linux is reported by Vanilla System Rust. Steam updates your game for you, but the protocol must match to join.
How reliable is Vanilla System Rust, and is it up?
Online is the state at the latest refresh for Vanilla System Rust. A restart about 3 days 18 hours ago is what its reported uptime implies. Uptime of 82% across the last 7 full days: 137 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.
Where does Vanilla System Rust sit?
No region is published by Vanilla System Rust. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 71.178.172.23:28015.
Map and rules
Which rules apply on Vanilla System Rust, and what settings?
No gather rate appears in the name: Vanilla System Rust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Vanilla System Rust?
Size 4,500, seed 665943472: the procedural map on Vanilla System Rust, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
On what schedule does Vanilla System Rust wipe?
The record for Vanilla System Rust holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 5 days 20 hours ago.
What is wipe day on Vanilla System Rust like?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Lists and tags
Which Rust Data filters and lists contain Vanilla System Rust?
The Rust Data lists that Vanilla System Rust fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Vanilla System Rust?
Read by the game's server browser, the tags Vanilla System Rust publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join Vanilla System Rust?
In Rust, F1 opens the console: type client.connect 71.178.172.23:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.