Online 71.211.149.100:28015 checked 13m ago
malingowski.net (formerly PioneerX)
Connect
srv = rust.server("71.211.149.100:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 21h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 21h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 17 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 22:33 UTC FW25d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 205175
- map
- Procedural Map
- size
- 4000
- seed
- 205175
Server
srv.info()- address
- 71.211.149.100:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 22:33 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 143/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 139/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 124/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 43/1000 |
Quick answers
From the figures on this page.
Population data
How does malingowski.net (formerly PioneerX) compare in the rankings?
Rank #12,441 on seven-day player hours for malingowski.net (formerly PioneerX), within the top 56% of all ranked servers.
How many players does malingowski.net (formerly PioneerX) hold at once?
The sample now reads 0 players for malingowski.net (formerly PioneerX), out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 21:00 UTC, averaging 0 players.
Server facts
How well does malingowski.net (formerly PioneerX) perform?
Server fps over the last 48 hours averages 147; the floor is 126. Buildings, deployables and all else in the world took the count as high as 95,707 entities. Memory peaked at 2,701 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on malingowski.net (formerly PioneerX)?
Version Rust network protocol 2635 and build 168909 on Linux is reported by malingowski.net (formerly PioneerX). Steam updates your game for you, but the protocol must match to join.
How reliable is malingowski.net (formerly PioneerX), and is it up?
Online is the state at the latest refresh for malingowski.net (formerly PioneerX). The uptime it reports puts the last restart about 10 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.
Where does malingowski.net (formerly PioneerX) sit?
No region is published by malingowski.net (formerly PioneerX). Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 71.211.149.100:28015.
Settings and map
What rules and settings are recorded for malingowski.net (formerly PioneerX)?
No gather rate appears in the name: malingowski.net (formerly PioneerX). The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has malingowski.net (formerly PioneerX) loaded?
malingowski.net (formerly PioneerX) runs a procedural map of size 4,000 with seed 205175, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does malingowski.net (formerly PioneerX) wipe, and how often?
The only wipe malingowski.net (formerly PioneerX) takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 25 days 22 hours ago.
What is wipe day on malingowski.net (formerly PioneerX) like?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 17 hours after it began.
Tags, lists
Where does malingowski.net (formerly PioneerX) appear among Rust Data lists and filters?
On Rust Data, malingowski.net (formerly PioneerX) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on malingowski.net (formerly PioneerX) hold?
The game's server browser reads these tags from malingowski.net (formerly PioneerX): gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to malingowski.net (formerly PioneerX)?
The manual route: launch Rust, F1, then client.connect 71.211.149.100:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
