Online 71.234.179.92:28031 checked 14m ago
RustedRootUSA-C1
Connect
srv = rust.server("71.234.179.92:28033")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 08:08 UTC18d ago | 0 | NaN | running | 0 |
| 1 | Mon 28 Sep, 09:09 UTC30d ago | 1 | halved by day 1 | 12 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.234.179.92:28031
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 08:08 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 69/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 96/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 32/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 7/1000 |
Quick answers
From the figures on this page.
Population
How does RustedRootUSA-C1 compare in the rankings?
Player hours over seven days put RustedRootUSA-C1 at #15,339, in the top 69% of the ranked set.
What population does RustedRootUSA-C1 carry?
RustedRootUSA-C1 reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players.
Server data
What Rust version does RustedRootUSA-C1 run?
Rust network protocol 2635 and build 168909 on Linux is what RustedRootUSA-C1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustedRootUSA-C1, and is it online now?
RustedRootUSA-C1 reports itself online at the current refresh. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 24 September 2026.
In which location is RustedRootUSA-C1 hosted?
For RustedRootUSA-C1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 71.234.179.92:28031 is its address.
Rules, settings, map
Which settings and rules does RustedRootUSA-C1 run?
No gather rate appears in the name: RustedRootUSA-C1. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Vanilla, by its own description: facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has RustedRootUSA-C1 loaded?
A procedural map runs on RustedRootUSA-C1, generated by the game.
Wipes and dates
When does RustedRootUSA-C1 wipe, and how often?
The record for RustedRootUSA-C1 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 22 hours ago.
On RustedRootUSA-C1, what happens on wipe day?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which Rust Data filters and lists contain RustedRootUSA-C1?
These Rust Data lists include RustedRootUSA-C1: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RustedRootUSA-C1 hold?
These tags are published by RustedRootUSA-C1 and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): The server lists 40 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to RustedRootUSA-C1?
Enter client.connect 71.234.179.92:28031 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.