Offline NA 71.7.226.232:28015 checked 14d ago
Map_Generator_1
Connect
srv = rust.server("71.7.226.232:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 22h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 36d 22h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 15:46 UTC14d ago | 0 | NaN | running | 0 |
| 1 | Mon 12 Oct, 16:26 UTC15d ago | 1 | NaN | 1 days | 0 |
| 2 | Tue 29 Sep, 13:25 UTC28d ago | 1 | held half | 13.1 days | 1 |
| 3 | Tue 29 Sep, 00:17 UTC28d ago | 1 | NaN | 0.5 days | 0 |
| 4 | Mon 28 Sep, 18:05 UTC29d ago | 1 | NaN | 0.3 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 71.7.226.232:28015
- region
- NA
- max players
- –
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 13 Oct 2026, 16:53 UTC
- hostname
- –
- first seen
- 28 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing | NA · groups of 8+ · monthly · 53 on average | 42/200 |
| 1 | [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing | NA · groups of 8+ · monthly · 40 on average | 33/200 |
| 2 | Zombie Land PVE Monthly | Raids | Skills | Custom Maps | NA · groups of 14+ · monthly · 35 on average | 27/100 |
| 3 | Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | NA · no group limit · 1x · monthly · 32 on average | 33/100 |
| 4 | [US] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | NA · groups of 20+ · monthly · 26 on average | 21/150 |
| 5 | RustPlay PVE/PVP-Zones TP|Zombies|LVLs|Kits|Quests|Clans|+More! | NA · groups of 8+ · monthly · 13 on average | 6/420 |
Quick answers
From the figures on this page.
Population data
What position does Map_Generator_1 take in the server rankings?
On seven-day player hours Map_Generator_1 is #15,336 overall and #1,548 in North America, inside the top 71% of all ranked servers.
How many players does Map_Generator_1 hold at once?
Offline now for Map_Generator_1, with the last sample 14 days 3 hours ago.
Server data
What Rust version does Map_Generator_1 run?
Rust network protocol 2634 and build 167584 on Linux is what Map_Generator_1 runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Map_Generator_1, and is it up?
Map_Generator_1 is offline at this refresh; the last response came 14 days 3 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 28 September 2026.
Where does Map_Generator_1 sit?
The NA tag is what Map_Generator_1 uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 71.7.226.232:28015.
Settings and map
Which rules apply on Map_Generator_1, and what settings?
No gather rate appears in the name: Map_Generator_1. Eight players per group: that is the game's default, and it applies here. Recorded as roleplay, roleplay with towns, jobs and rules. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.
What is the map on Map_Generator_1?
Map_Generator_1 runs a procedural map, which the game generates.
Wipe data
When does Map_Generator_1 wipe, and how often?
The only wipe Map_Generator_1 takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 14 days 3 hours ago. The tags list wipes as monthly.
What is wipe day on Map_Generator_1 like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags and filters
Which lists on Rust Data hold Map_Generator_1, and which filters?
The Rust Data lists that Map_Generator_1 fits are: Modded Rust servers, Rust PvE servers, Rust roleplay servers and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on Map_Generator_1?
These tags are published by Map_Generator_1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): 0 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^r (Roleplay): A server built for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; NA (North America): In the server browser it sits under North America. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Map_Generator_1?
The manual route: launch Rust, F1, then client.connect 71.7.226.232:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.