Offline 72.139.196.44:28015 checked 15d ago
Plugin Testing Server
Connect
srv = rust.server("72.139.196.44:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.139.196.44:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 18:58 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 173/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 129/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 56/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Plugin Testing Server take in the server rankings?
Rank #15,441 on seven-day player hours for Plugin Testing Server, within the top 71% of all ranked servers.
How many players does Plugin Testing Server hold at once?
Plugin Testing Server returns no live count at this refresh, having last been seen 15 days 11 hours ago.
Server data
What is the Rust version on Plugin Testing Server?
Rust network protocol 2634 and build 166652 on Windows is what Plugin Testing Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Plugin Testing Server, and is it online now?
Plugin Testing Server is offline at this refresh; the last response came 15 days 11 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 12 October 2026.
Which location does Plugin Testing Server run from?
For Plugin Testing Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.139.196.44:28015.
Map and rules
Which rules apply on Plugin Testing Server, and what settings?
The name Plugin Testing Server carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Plugin Testing Server selected?
A procedural map runs on Plugin Testing Server, generated by the game.
Wipes and dates
On what schedule does Plugin Testing Server wipe?
A rhythm cannot be read from the wipes of Plugin Testing Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 16 hours ago, and that is the one in play.
Tags, lists
Where does Plugin Testing Server appear among Rust Data lists and filters?
These Rust Data lists include Plugin Testing Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Plugin Testing Server?
Read by the game's server browser, the tags Plugin Testing Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Plugin Testing Server?
Enter client.connect 72.139.196.44:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.