Online NA 72.180.69.87:30015 checked 12m ago
Dejected Gaming
Connect
srv = rust.server("72.180.69.87:30017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 828988237
- map
- Procedural Map
- size
- 5000
- seed
- 828988237
Server
srv.info()- address
- 72.180.69.87:30015
- region
- NA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 9 Oct 2026, 08:23 UTC
- hostname
- –
- first seen
- 9 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | NA | Apex Aim Arena | 1v1 Facecheck FFA Targets | NA · groups of 8+ · 3 on average | 0/16 |
| 1 | Deadshot's Arena | NA | BedWars | Aim Train | Scrim | Gun Game | NA · groups of 8+ · 3 on average | 0/16 |
| 2 | PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 3/10 |
| 3 | [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 1/100 |
| 4 | The Salt Mines (Official) Solo Only | 2x | | NA · groups of 8+ · 2x · monthly · 1 on average | 0/100 |
| 5 | [US] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS | NA · groups of 100+ · 1e+09x · weekly · 31 on average | 48/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Dejected Gaming rank?
Ranked #15,349 on seven-day player hours, Dejected Gaming is #1,513 in North America and in the top 69% of all ranked servers.
What population does Dejected Gaming carry?
Dejected Gaming reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.
Server data
How well does Dejected Gaming perform?
The 48-hour average is 202 server fps, with a low of 7. Entity numbers reached 144,919, and that includes buildings, deployables and the rest. The memory field tops out at 5,527 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on Dejected Gaming?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Dejected Gaming. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Dejected Gaming, and is it online now?
The current sample puts Dejected Gaming online. The uptime it reports puts the last restart about 16 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 9 October 2026.
In which location is Dejected Gaming hosted?
With its NA tag, Dejected Gaming lists itself in North America. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 72.180.69.87:30015 is its address.
Rules, settings, map
Which rules apply on Dejected Gaming, and what settings?
The name Dejected Gaming carries no gather rate. The group limit sits at the default of 8 players. combat training is the game mode here, and aim and PvP drills, loot provided. It is a community server, and the browser files it under Community. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Dejected Gaming loaded?
The game generates the map on Dejected Gaming: procedural, size 5,000, seed 828988237. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Dejected Gaming wipe, and how often?
The next wipe for Dejected Gaming is an estimate, drawn from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 19 days 19 hours ago, and that is the one in play. Its tags carry a wipe schedule of every two weeks.
Tags, lists
Which lists on Rust Data hold Dejected Gaming, and which filters?
The Rust Data lists that Dejected Gaming fits are: Rust aim training servers, Rust roleplay servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Roleplay ^r, Combat training ^d and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Dejected Gaming hold?
Read by the game's server browser, the tags Dejected Gaming publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^r (Roleplay): Listed as a roleplay server; ^d (Combat training): Training server: practise aim and PvP, loot supplied; ^y (Carbon): The plugin framework in use is Carbon; NA (North America): In the server browser it sits under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Dejected Gaming?
Enter client.connect 72.180.69.87:30015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://www.dejectedgaming.com/.