Offline 72.208.167.61:28015 checked 7d ago
RustScape test · FO_100man_0_1_26
Connect
srv = rust.server("72.208.167.61:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 21 Oct, 10:05 UTC7d ago | 1 | NaN | running | 0 |
| 1 | Wed 21 Oct, 02:48 UTC7d ago | 1 | NaN | 0.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.208.167.61:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 10:23 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
What position does RustScape test · FO_100man_0_1_26 take in the server rankings?
Player hours over seven days put RustScape test · FO_100man_0_1_26 at #13,689, in the top 62% of the ranked set.
How many players does RustScape test · FO_100man_0_1_26 hold at once?
RustScape test · FO_100man_0_1_26 returns no live count at this refresh, having last been seen 7 days 8 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
Which Rust version is RustScape test · FO_100man_0_1_26 on?
Rust network protocol 2634 and build 167781 on Windows is what RustScape test · FO_100man_0_1_26 runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is RustScape test · FO_100man_0_1_26, and is it online now?
The latest sample has RustScape test · FO_100man_0_1_26 offline, with a last sighting 7 days 8 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Its earliest recorded date in Rust Data is 20 October 2026.
Where does RustScape test · FO_100man_0_1_26 sit?
No region is published by RustScape test · FO_100man_0_1_26. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.208.167.61:28015 is its address.
Settings and map
Which rules apply on RustScape test · FO_100man_0_1_26, and what settings?
The name RustScape test · FO_100man_0_1_26 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Wipe schedule
When does RustScape test · FO_100man_0_1_26 wipe, and on what schedule?
The record for RustScape test · FO_100man_0_1_26 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 8 hours ago.
What is wipe day on RustScape test · FO_100man_0_1_26 like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain RustScape test · FO_100man_0_1_26?
On Rust Data, RustScape test · FO_100man_0_1_26 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on RustScape test · FO_100man_0_1_26?
These tags are published by RustScape test · FO_100man_0_1_26 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join RustScape test · FO_100man_0_1_26?
In Rust, F1 opens the console: type client.connect 72.208.167.61:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.