Rust Data

rustdata.spaceservers72.208.167.61:28017.ipynb

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Offline 72.208.167.61:28015 checked 7d ago

RustScape test · FO_100man_0_1_26

moddedoxide

Connect

srv = rust.server("72.208.167.61:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 1 # peak 1
rank #13,689 # top 62%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 21 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 10:05 UTC7d ago 1 NaN running 0
1 Wed 21 Oct, 02:48 UTC7d ago 1 NaN 0.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
72.208.167.61:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 10:23 UTC
hostname
–
first seen
20 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

What position does RustScape test · FO_100man_0_1_26 take in the server rankings?

Player hours over seven days put RustScape test · FO_100man_0_1_26 at #13,689, in the top 62% of the ranked set.

How many players does RustScape test · FO_100man_0_1_26 hold at once?

RustScape test · FO_100man_0_1_26 returns no live count at this refresh, having last been seen 7 days 8 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

About the server

Which Rust version is RustScape test · FO_100man_0_1_26 on?

Rust network protocol 2634 and build 167781 on Windows is what RustScape test · FO_100man_0_1_26 runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is RustScape test · FO_100man_0_1_26, and is it online now?

The latest sample has RustScape test · FO_100man_0_1_26 offline, with a last sighting 7 days 8 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. Its earliest recorded date in Rust Data is 20 October 2026.

Where does RustScape test · FO_100man_0_1_26 sit?

No region is published by RustScape test · FO_100man_0_1_26. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.208.167.61:28015 is its address.

Settings and map

Which rules apply on RustScape test · FO_100man_0_1_26, and what settings?

The name RustScape test · FO_100man_0_1_26 carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Wipe schedule

When does RustScape test · FO_100man_0_1_26 wipe, and on what schedule?

The record for RustScape test · FO_100man_0_1_26 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 8 hours ago.

What is wipe day on RustScape test · FO_100man_0_1_26 like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain RustScape test · FO_100man_0_1_26?

On Rust Data, RustScape test · FO_100man_0_1_26 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on RustScape test · FO_100man_0_1_26?

These tags are published by RustScape test · FO_100man_0_1_26 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join RustScape test · FO_100man_0_1_26?

In Rust, F1 opens the console: type client.connect 72.208.167.61:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players The server lists 8 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online