Online 72.241.39.13:28015 checked 13m ago
Lokes Folks
Connect
srv = rust.server("72.241.39.13:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3750 · seed 1366553458
- map
- Procedural Map
- size
- 3750
- seed
- 1366553458
Server
srv.info()- address
- 72.241.39.13:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 18:02 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 144/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 197/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 82/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 89 on average | 228/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 351/350 |
Quick answers
From the figures on this page.
Population data
How does Lokes Folks compare in the rankings?
Over the last seven days Lokes Folks sits at #4,755 on player hours, in the top 21% of ranked servers.
How many players does Lokes Folks hold at once?
Lokes Folks reports 0 players at this refresh, with 8 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 02:00 UTC, mean 3 players.
Server data
How well does Lokes Folks perform?
Averaged over 48 hours: 140 server fps, never under 110. The entity count peaked at 80,681, covering buildings, deployables and the rest of the world. The memory field tops out at 2,746 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Lokes Folks?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Lokes Folks. Steam updates your game for you, but the protocol must match to join.
How reliable is Lokes Folks, and is it online now?
Lokes Folks reports itself online at the current refresh. A restart about 40 hours ago is what its reported uptime implies. 91 of 168 hours up over the last 7 full days, or 54%. The first row Rust Data holds for it is dated 2 October 2026.
Which location does Lokes Folks run from?
No region is published by Lokes Folks. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 72.241.39.13:28015.
Rules, settings, map
What rules and settings are recorded for Lokes Folks?
The name Lokes Folks carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Lokes Folks?
Lokes Folks runs a procedural map of size 3,750 with seed 1366553458, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Lokes Folks wipe?
The record for Lokes Folks holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days ago.
Tags and filters
Which Rust Data filters and lists contain Lokes Folks?
On Rust Data, Lokes Folks appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Lokes Folks?
These tags are published by Lokes Folks and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Lokes Folks?
Enter client.connect 72.241.39.13:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.