Rust Data

rustdata.spaceservers72.251.219.62:28117.ipynb

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Offline 72.251.219.62:28115 checked 15d ago

Pacific Drive Integration - Local Test

moddedoxide

Connect

srv = rust.server("72.251.219.62:28117")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,195 # top 70%
last wipe 17d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.251.219.62:28115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 23:32 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182/215

Quick answers

From the figures on this page.

Player counts

How does Pacific Drive Integration - Local Test compare in the rankings?

Over the last seven days Pacific Drive Integration - Local Test sits at #15,195 on player hours, in the top 70% of ranked servers.

How many players does Pacific Drive Integration - Local Test hold at once?

Offline now for Pacific Drive Integration - Local Test, with the last sample 15 days 3 hours ago.

Server data

What is the Rust version on Pacific Drive Integration - Local Test?

Rust network protocol 2634 and build 167584 on Windows is what Pacific Drive Integration - Local Test runs. The protocol has to match before you can join, and Steam does the updating.

Is Pacific Drive Integration - Local Test up, and what does its uptime show?

The latest sample has Pacific Drive Integration - Local Test offline, with a last sighting 15 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 14 October 2026.

Where does Pacific Drive Integration - Local Test sit?

There is no region published for Pacific Drive Integration - Local Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 72.251.219.62:28115.

Settings and map

Which rules apply on Pacific Drive Integration - Local Test, and what settings?

You will not find a gather rate in the string Pacific Drive Integration - Local Test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC off.

Which map has Pacific Drive Integration - Local Test loaded?

Pacific Drive Integration - Local Test runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Pacific Drive Integration - Local Test wipe?

Too few wipes are on record for Pacific Drive Integration - Local Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 17 days 1 hours ago.

Lists and tags

Where does Pacific Drive Integration - Local Test appear among Rust Data lists and filters?

On Rust Data, Pacific Drive Integration - Local Test appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Pacific Drive Integration - Local Test?

These tags are published by Pacific Drive Integration - Local Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Pacific Drive Integration - Local Test?

The manual route: launch Rust, F1, then client.connect 72.251.219.62:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build The server runs build 167584.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online