Offline 72.251.219.92:28035 checked 6d ago
Starlight Local Calibration
Connect
srv = rust.server("72.251.219.92:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.251.219.92:28035
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 22 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 153 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 53/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population data
How does Starlight Local Calibration compare in the rankings?
Rank #15,349 on seven-day player hours for Starlight Local Calibration, within the top 69% of all ranked servers.
How many players does Starlight Local Calibration hold at once?
Starlight Local Calibration returns no live count at this refresh, having last been seen 6 days 21 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Starlight Local Calibration run?
Version Rust network protocol 2634 and build 167584 on Windows is reported by Starlight Local Calibration. Steam updates your game for you, but the protocol must match to join.
How reliable is Starlight Local Calibration, and is it online now?
Offline now for Starlight Local Calibration, last seen 6 days 21 hours ago. 0 of 144 hours up over the last 6 full days, or 0%. Rust Data logged it first on 22 October 2026.
Which location does Starlight Local Calibration run from?
No region is published by Starlight Local Calibration. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 72.251.219.92:28035.
Map and rules
Which rules apply on Starlight Local Calibration, and what settings?
No gather rate appears in the name: Starlight Local Calibration. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does Starlight Local Calibration wipe, and on what schedule?
A rhythm cannot be read from the wipes of Starlight Local Calibration on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 7 days 6 hours ago.
Tags and filters
Where does Starlight Local Calibration appear among Rust Data lists and filters?
On Rust Data, Starlight Local Calibration appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Starlight Local Calibration hold?
Read by the game's server browser, the tags Starlight Local Calibration publishes are: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Starlight Local Calibration?
In Rust, F1 opens the console: type client.connect 72.251.219.92:28035. Launch Rust on this page does the same by opening the game through Steam and connecting.