Offline 72.56.49.121:28015 checked 1d ago
ServerName
Connect
srv = rust.server("72.56.49.121:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.56.49.121:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 12:16 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 160/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 136/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 28/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 148/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 46/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does ServerName rank?
Player hours over seven days put ServerName at #15,400, in the top 69% of the ranked set.
What population does ServerName carry?
ServerName returns no live count at this refresh, having last been seen 31 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does ServerName run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by ServerName. Joining needs the same protocol on your game; Steam handles the update.
Is ServerName up, and what does its uptime show?
ServerName is offline at this refresh; the last response came 31 hours ago. The first row Rust Data holds for it is dated 26 October 2026.
In which location is ServerName hosted?
There is no region published for ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 72.56.49.121:28015 is its address.
Rules, settings, map
Which rules apply on ServerName, and what settings?
The name ServerName carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. The VAC field reads off.
Which map has ServerName loaded?
A procedural map runs on ServerName, generated by the game.
Wipe schedule
When does ServerName wipe, and how often?
A rhythm cannot be read from the wipes of ServerName on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 32 hours ago.
Lists and tags
Which lists on Rust Data hold ServerName, and which filters?
These Rust Data lists include ServerName: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the server tags on ServerName?
These tags are published by ServerName and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to ServerName?
Enter client.connect 72.56.49.121:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.