Offline 72.57.78.230:28115 checked 3d ago
RandomRaids local test
Connect
srv = rust.server("72.57.78.230:28115")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.57.78.230:28115
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 08:06 UTC
- hostname
- –
- first seen
- 20 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 52/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 51/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 55/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Population data
How does RandomRaids local test compare in the rankings?
Over the last seven days RandomRaids local test sits at #15,344 on player hours, in the top 69% of ranked servers.
What population does RandomRaids local test carry?
Offline now for RandomRaids local test, with the last sample 3 days 11 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does RandomRaids local test run?
The build is Rust network protocol 2634 and build 167781 on Windows, run by RandomRaids local test. Steam updates your game for you, but the protocol must match to join.
Is RandomRaids local test up, and what does its uptime show?
RandomRaids local test is offline at this refresh; the last response came 3 days 11 hours ago. 8 of 168 hours up over the last 7 full days, or 5%. Rust Data logged it first on 20 October 2026.
Which location does RandomRaids local test run from?
For RandomRaids local test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 72.57.78.230:28115 is its address.
Rules, settings, map
Which rules apply on RandomRaids local test, and what settings?
You will not find a gather rate in the string RandomRaids local test. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RandomRaids local test?
A procedural map runs on RandomRaids local test, generated by the game.
Wipe data
On what schedule does RandomRaids local test wipe?
The record for RandomRaids local test holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 10 days 15 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold RandomRaids local test, and which filters?
On Rust Data, RandomRaids local test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RandomRaids local test hold?
Read by the game's server browser, the tags RandomRaids local test publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to RandomRaids local test?
In Rust, F1 opens the console: type client.connect 72.57.78.230:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.