Rust Data

rustdata.spaceservers72.57.78.230:29115.ipynb

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Offline 72.57.78.230:29115 checked 3d ago

CompanionNPC local checks

moddedoxide

Connect

srv = rust.server("72.57.78.230:29115")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
72.57.78.230:29115
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 07:00 UTC
hostname
–
first seen
25 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average4/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average50/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average38/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does CompanionNPC local checks rank?

Over the last seven days CompanionNPC local checks sits at #15,349 on player hours, in the top 69% of ranked servers.

How full does CompanionNPC local checks run?

CompanionNPC local checks returns no live count at this refresh, having last been seen 3 days 17 hours ago. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on CompanionNPC local checks?

The build is Rust network protocol 2634 and build 167781 on Windows, run by CompanionNPC local checks. Joining needs the same protocol on your game; Steam handles the update.

How reliable is CompanionNPC local checks, and is it up?

CompanionNPC local checks is offline at this refresh; the last response came 3 days 17 hours ago. 0 of 72 hours up over the last 3 full days, or 0%. Rust Data logged it first on 25 October 2026.

Where does CompanionNPC local checks sit?

No region is published by CompanionNPC local checks. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 72.57.78.230:29115 is its address.

Map and rules

Which settings and rules does CompanionNPC local checks run?

You will not find a gather rate in the string CompanionNPC local checks. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has CompanionNPC local checks loaded?

A procedural map runs on CompanionNPC local checks, generated by the game.

Wipe data

When does CompanionNPC local checks wipe, and on what schedule?

Too few wipes are on record for CompanionNPC local checks to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 17 hours ago.

Tags and filters

Which lists on Rust Data hold CompanionNPC local checks, and which filters?

The Rust Data lists that CompanionNPC local checks fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on CompanionNPC local checks hold?

Read by the game's server browser, the tags CompanionNPC local checks publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into CompanionNPC local checks?

In Rust, F1 opens the console: type client.connect 72.57.78.230:29115. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players The server lists 2 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 47,661 players 11,718 servers online