Offline 72.60.151.232:28015 checked 26d ago
Imperium Plugin Development
Connect
srv = rust.server("72.60.151.232:5678")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 4269666
- map
- Procedural Map
- size
- 4500
- seed
- 4269666
Server
srv.info()- address
- 72.60.151.232:28015
- region
- –
- max players
- 2
- group limit
- 128 max
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:28 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 48/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 67/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 6/1000 |
Quick answers
From the figures on this page.
Population
What position does Imperium Plugin Development take in the server rankings?
Player hours over seven days put Imperium Plugin Development at #15,357, in the top 67% of the ranked set.
How many players does Imperium Plugin Development hold at once?
Offline now for Imperium Plugin Development, with the last sample 26 days 5 hours ago.
About the server
What Rust version does Imperium Plugin Development run?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Imperium Plugin Development. Steam updates your game for you, but the protocol must match to join.
How reliable is Imperium Plugin Development, and is it up?
The latest sample has Imperium Plugin Development offline, with a last sighting 26 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 2 October 2026.
Which location does Imperium Plugin Development run from?
There is no region published for Imperium Plugin Development. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 72.60.151.232:28015 is its address.
Settings and map
What rules and settings are recorded for Imperium Plugin Development?
No gather rate appears in the name: Imperium Plugin Development. The cap on a group is 128 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Imperium Plugin Development selected?
The game generates the map on Imperium Plugin Development: procedural, size 4,500, seed 4269666. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does Imperium Plugin Development wipe, and on what schedule?
The record for Imperium Plugin Development holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 27 days 10 hours ago.
Tags, lists
Which Rust Data filters and lists contain Imperium Plugin Development?
These Rust Data lists include Imperium Plugin Development: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Imperium Plugin Development?
The game's server browser reads these tags from Imperium Plugin Development: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): The server lists 2 slots; ts128 (Group limit): Team size tops out at 128; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Imperium Plugin Development?
In Rust, F1 opens the console: type client.connect 72.60.151.232:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.