Offline 72.66.79.52:28015 checked 37d ago
Guzbul Creative Build (LAN)
Connect
srv = rust.server("72.66.79.52:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 21 Sep, 14:36 UTC37d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 72.66.79.52:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 14:36 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 10/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 0/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 46/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 141/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 59/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 7/100 |
Quick answers
From the figures on this page.
Player counts
How does Guzbul Creative Build (LAN) compare in the rankings?
Player hours over seven days put Guzbul Creative Build (LAN) at #15,482, in the top 67% of the ranked set.
What population does Guzbul Creative Build (LAN) carry?
Offline now for Guzbul Creative Build (LAN), with the last sample 37 days 10 hours ago.
Server facts
What is the Rust version on Guzbul Creative Build (LAN)?
Rust network protocol 2633 and build 163207 on Linux is what Guzbul Creative Build (LAN) runs. Joining needs the same protocol on your game; Steam handles the update.
Is Guzbul Creative Build (LAN) up, and what does its uptime show?
The latest sample has Guzbul Creative Build (LAN) offline, with a last sighting 37 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.
In which location is Guzbul Creative Build (LAN) hosted?
No region is published by Guzbul Creative Build (LAN). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 72.66.79.52:28015.
Settings and map
Which rules apply on Guzbul Creative Build (LAN), and what settings?
No gather rate appears in the name: Guzbul Creative Build (LAN). No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It is a community server, and the browser files it under Community. The VAC field reads off.
What is the map on Guzbul Creative Build (LAN)?
The game generates its map: procedural, on Guzbul Creative Build (LAN).
Wipe schedule
When does Guzbul Creative Build (LAN) wipe, and how often?
A rhythm cannot be read from the wipes of Guzbul Creative Build (LAN) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 37 days 13 hours ago, and that is the one in play.
On Guzbul Creative Build (LAN), what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain Guzbul Creative Build (LAN)?
On Rust Data, Guzbul Creative Build (LAN) appears in these lists: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Guzbul Creative Build (LAN)?
These tags are published by Guzbul Creative Build (LAN) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Guzbul Creative Build (LAN)?
Enter client.connect 72.66.79.52:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.