Offline 73.12.28.104:28015 checked 23d ago
Cr4SH
Connect
srv = rust.server("73.12.28.104:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 19:41 UTC23d ago | 1 | NaN | running | 0 |
| 1 | Sun 4 Oct, 00:15 UTC24d ago | 1 | NaN | 0.8 days | 1 |
| 2 | Mon 28 Sep, 01:31 UTC30d ago | 1 | held half | 5.9 days | 1 |
| 3 | Tue 22 Sep, 21:05 UTC35d ago | 1 | held half | 5.2 days | 0 |
| 4 | Sun 20 Sep, 14:21 UTC38d ago | 1 | NaN | 2.3 days | 1 |
| 5 | Sat 19 Sep, 05:35 UTC39d ago | 1 | NaN | 1.4 days | 0 |
| 6 | Fri 18 Sep, 12:00 UTC40d ago | 1 | NaN | 0.7 days | 0 |
| 7 | Wed 16 Sep, 22:03 UTC41d ago | 1 | NaN | 1.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.12.28.104:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 19:41 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Cr4SH take in the server rankings?
Rank #15,962 on seven-day player hours for Cr4SH, within the top 71% of all ranked servers.
How full does Cr4SH run?
Offline now for Cr4SH, with the last sample 23 days 21 hours ago.
About the server
What Rust version does Cr4SH run?
Version Rust network protocol 2634 and build 166652 on Windows is reported by Cr4SH. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Cr4SH, and is it up?
Offline now for Cr4SH, last seen 23 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 16 September 2026.
Where does Cr4SH sit?
No region is published by Cr4SH. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 73.12.28.104:28015.
Settings and map
Which rules apply on Cr4SH, and what settings?
No gather rate appears in the name: Cr4SH. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Cr4SH selected?
The game generates its map: procedural, on Cr4SH.
Wipe data
When does Cr4SH wipe, and on what schedule?
No next wipe can be predicted for Cr4SH, which wipes at irregular times. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 23 days 23 hours ago.
What is wipe day on Cr4SH like?
The average peak over recent wipes is 1 players. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Which Rust Data filters and lists contain Cr4SH?
On Rust Data, Cr4SH appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Cr4SH?
The game's server browser reads these tags from Cr4SH: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Cr4SH?
In Rust, F1 opens the console: type client.connect 73.12.28.104:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.