Rust Data

rustdata.spaceservers73.148.39.190:28217.ipynb

Run all rust-data · live

‹ All servers

Offline 73.148.39.190:28215 checked 5d ago

LOCAL LOOT TEST (private)

moddedoxide

Connect

srv = rust.server("73.148.39.190:28217")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69%
last wipe 7d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.148.39.190:28215
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 18:26 UTC
hostname
–
first seen
22 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average182/215

Quick answers

From the figures on this page.

Population data

How does LOCAL LOOT TEST (private) compare in the rankings?

Rank #15,284 on seven-day player hours for LOCAL LOOT TEST (private), within the top 69% of all ranked servers.

How full does LOCAL LOOT TEST (private) run?

LOCAL LOOT TEST (private) returns no live count at this refresh, having last been seen 5 days 5 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on LOCAL LOOT TEST (private)?

The build is Rust network protocol 2635 and build 168909 on Windows, run by LOCAL LOOT TEST (private). The protocol has to match before you can join, and Steam does the updating.

How reliable is LOCAL LOOT TEST (private), and is it online now?

LOCAL LOOT TEST (private) is offline at this refresh; the last response came 5 days 5 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 22 October 2026.

In which location is LOCAL LOOT TEST (private) hosted?

For LOCAL LOOT TEST (private), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 73.148.39.190:28215 is its address.

Rules, settings, map

Which rules apply on LOCAL LOOT TEST (private), and what settings?

The name LOCAL LOOT TEST (private) carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has LOCAL LOOT TEST (private) selected?

The game generates its map: procedural, on LOCAL LOOT TEST (private).

Wipes and dates

When does LOCAL LOOT TEST (private) wipe, and on what schedule?

The record for LOCAL LOOT TEST (private) holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 days 6 hours ago.

Tags, lists

Where does LOCAL LOOT TEST (private) appear among Rust Data lists and filters?

These Rust Data lists include LOCAL LOOT TEST (private): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on LOCAL LOOT TEST (private) hold?

These tags are published by LOCAL LOOT TEST (private) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join LOCAL LOOT TEST (private)?

The manual route: launch Rust, F1, then client.connect 73.148.39.190:28215. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online