Rust Data

rustdata.spaceservers73.164.1.196:28317.ipynb

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Offline 73.164.1.196:28315 checked 7d ago

IRONHAVEN QA - staging (not public)

moddedcarbon

Connect

srv = rust.server("73.164.1.196:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,327 # top 69%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep29 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap16.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctTue 6 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 17:21 UTC7d ago 0 NaN running 0
1 Tue 6 Oct, 07:23 UTC23d ago 0 NaN 16.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.164.1.196:28315
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 17:21 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average113/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average188/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average72/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average208/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average349/350

Quick answers

From the figures on this page.

Player counts

How does IRONHAVEN QA - staging (not public) compare in the rankings?

Player hours over seven days put IRONHAVEN QA - staging (not public) at #15,327, in the top 69% of the ranked set.

What population does IRONHAVEN QA - staging (not public) carry?

Offline now for IRONHAVEN QA - staging (not public), with the last sample 7 days 1 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on IRONHAVEN QA - staging (not public)?

Version Rust network protocol 2634 and build 167584 on Linux is reported by IRONHAVEN QA - staging (not public). Steam updates your game for you, but the protocol must match to join.

How reliable is IRONHAVEN QA - staging (not public), and is it up?

IRONHAVEN QA - staging (not public) is offline at this refresh; the last response came 7 days 1 hours ago. Over the last 7 full days the hours up number 18 of 168, 11%. Rust Data logged it first on 21 September 2026.

Where does IRONHAVEN QA - staging (not public) sit?

No region is published by IRONHAVEN QA - staging (not public). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 73.164.1.196:28315 is its address.

Rules, settings, map

Which settings and rules does IRONHAVEN QA - staging (not public) run?

You will not find a gather rate in the string IRONHAVEN QA - staging (not public). No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

What is the map on IRONHAVEN QA - staging (not public)?

The game generates its map: procedural, on IRONHAVEN QA - staging (not public).

Wipe schedule

When does IRONHAVEN QA - staging (not public) wipe, and on what schedule?

Too few wipes are on record for IRONHAVEN QA - staging (not public) to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 7 days 1 hours ago.

On IRONHAVEN QA - staging (not public), what happens on wipe day?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does IRONHAVEN QA - staging (not public) appear among Rust Data lists and filters?

On Rust Data, IRONHAVEN QA - staging (not public) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on IRONHAVEN QA - staging (not public)?

The game's server browser reads these tags from IRONHAVEN QA - staging (not public): gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join IRONHAVEN QA - staging (not public)?

The manual route: launch Rust, F1, then client.connect 73.164.1.196:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build The server runs build 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,455 players 11,892 servers online