Rust Data

rustdata.spaceservers73.173.247.84:28016.ipynb

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Online 73.173.247.84:28015 checked 12m ago

Silver Dragon Gaming Rust Dev | Powered by AMP

moddedoxidepve

Connect

srv = rust.server("73.173.247.84:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #12,394 # top 56%
last wipe 10d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 19 Oct, 03:36 UTC10d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 475660082
Map of Silver Dragon Gaming Rust Dev | Powered by AMP
map
Procedural Map
size
4500
seed
475660082
Open on RustMaps

Server

srv.info()
address
73.173.247.84:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
19 Oct 2026, 03:36 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average288/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average152/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average98/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average0/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average66/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average17/100

Quick answers

From the figures on this page.

Player counts

How does Silver Dragon Gaming Rust Dev | Powered by AMP compare in the rankings?

Player hours over seven days put Silver Dragon Gaming Rust Dev | Powered by AMP at #12,394, in the top 56% of the ranked set.

What population does Silver Dragon Gaming Rust Dev | Powered by AMP carry?

The sample now reads 0 players for Silver Dragon Gaming Rust Dev | Powered by AMP, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.

About the server

How smoothly does Silver Dragon Gaming Rust Dev | Powered by AMP run?

Averaged over 48 hours: 88 server fps, never under 71. The entity count peaked at 118,004, covering buildings, deployables and the rest of the world. A high of 4,271 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Silver Dragon Gaming Rust Dev | Powered by AMP run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Silver Dragon Gaming Rust Dev | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

How reliable is Silver Dragon Gaming Rust Dev | Powered by AMP, and is it online now?

The current sample puts Silver Dragon Gaming Rust Dev | Powered by AMP online. Count back 41 hours from its reported uptime to get the last restart. Uptime of 85% across the last 7 full days: 143 hours of 168. Rust Data logged it first on 13 September 2026.

Which location does Silver Dragon Gaming Rust Dev | Powered by AMP run from?

There is no region published for Silver Dragon Gaming Rust Dev | Powered by AMP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 73.173.247.84:28015 is its address.

Settings and map

Which settings and rules does Silver Dragon Gaming Rust Dev | Powered by AMP run?

The name Silver Dragon Gaming Rust Dev | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. pve is the game mode here, and no combat between players. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Silver Dragon Gaming Rust Dev | Powered by AMP loaded?

The game generates the map on Silver Dragon Gaming Rust Dev | Powered by AMP: procedural, size 4,500, seed 475660082. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does Silver Dragon Gaming Rust Dev | Powered by AMP wipe?

Too few wipes are on record for Silver Dragon Gaming Rust Dev | Powered by AMP to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 10 days 20 hours ago.

What is wipe day on Silver Dragon Gaming Rust Dev | Powered by AMP like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Where does Silver Dragon Gaming Rust Dev | Powered by AMP appear among Rust Data lists and filters?

These Rust Data lists include Silver Dragon Gaming Rust Dev | Powered by AMP: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Silver Dragon Gaming Rust Dev | Powered by AMP?

The game's server browser reads these tags from Silver Dragon Gaming Rust Dev | Powered by AMP: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Silver Dragon Gaming Rust Dev | Powered by AMP?

Enter client.connect 73.173.247.84:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/UJxjMQcVA is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,329 players 11,721 servers online