Rust Data

rustdata.spaceservers73.173.247.84:28018.ipynb

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Online NA 73.173.247.84:28017 checked 13m ago

My Rust server | Powered by AMP

biweekly wipes pve

Connect

srv = rust.server("73.173.247.84:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,284 # top 69% · #1496 in NA
last wipe 11d ago # biweekly schedule
next wipe 2d 18h # Sun 1 Nov, 20:34 UTC
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Sunday 1 November, 20:34 UTC, in 2d 18h. # Its biweekly schedule tag · low confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
02d 18hSun 1 Nov, 20:34 UTCwipe
16d 16hThu 5 Nov, 19:00 UTCFW force wipe
216d 18hSun 15 Nov, 20:34 UTCwipe
330d 18hSun 29 Nov, 20:34 UTCwipe
434d 16hThu 3 Dec, 19:00 UTCFW force wipe
544d 18hSun 13 Dec, 20:34 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 20:34 UTC11d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 6738
Map of My Rust server | Powered by AMP
map
Custom Map
size
4500
seed
6738

Server

srv.info()
address
73.173.247.84:28017
region
NA
max players
100
group limit
8, the default
wipe schedule
biweekly
last wipe
18 Oct 2026, 20:34 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0|US|BunnysBoomBoomRoom|PvE|NA · groups of 8+ · biweekly · 6 on average4/50
1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 248 on average281/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 103 on average102/200
3Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average86/200
4LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average15/35
5ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average9/100

Quick answers

From the figures on this page.

Player counts

What position does My Rust server | Powered by AMP take in the server rankings?

Player hours over the last seven days: #15,284 for My Rust server | Powered by AMP, #1,496 in North America, within the top 69% of the ranked set.

What population does My Rust server | Powered by AMP carry?

My Rust server | Powered by AMP reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players.

Server data

How well does My Rust server | Powered by AMP perform?

Server fps over the last 48 hours averages 70; the floor is 54. Buildings, deployables and all else in the world took the count as high as 123,656 entities. Memory peaked at 3,977 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is My Rust server | Powered by AMP on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by My Rust server | Powered by AMP. Steam updates your game for you, but the protocol must match to join.

How reliable is My Rust server | Powered by AMP, and is it online now?

The current sample puts My Rust server | Powered by AMP online. A restart about 4 days 11 hours ago is what its reported uptime implies. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is My Rust server | Powered by AMP hosted?

With its NA tag, My Rust server | Powered by AMP lists itself in North America. Rust Data does not look up where the machine stands; it shows where a server says it is. 73.173.247.84:28017 is its address.

Settings and map

What rules and settings are recorded for My Rust server | Powered by AMP?

The name My Rust server | Powered by AMP carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as pve, player combat is not allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on My Rust server | Powered by AMP?

Size 4,500, seed 6738: the procedural map on My Rust server | Powered by AMP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

Too few wipes are on record for My Rust server | Powered by AMP to confirm its schedule, so the tag drives the prediction. The schedule puts the next wipe on Sunday 1 November at 20:34 UTC. The world it runs now was generated 11 days 5 hours ago. A fortnightly wipe schedule is published in its tags.

What is wipe day on My Rust server | Powered by AMP like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold My Rust server | Powered by AMP, and which filters?

These Rust Data lists include My Rust server | Powered by AMP: Rust community servers, unfiltered, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meanings do the tags on My Rust server | Powered by AMP hold?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^b (Biweekly): Two weeks between wipes; ^p (PvE): No player-versus-player combat; the danger comes from the world; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 73.173.247.84:28017. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/TPTaQztD4H is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two weeks between wipes.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,920 players 11,693 servers online