Rust Data

rustdata.spaceservers73.213.125.58:28017.ipynb

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Offline 73.213.125.58:28015 checked 3d ago

RCS measurement (local)

moddedoxide

Connect

srv = rust.server("73.213.125.58:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak 1
rank #8,621 # top 39%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.213.125.58:28015
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 23:09 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average78/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average143/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average51/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average143/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

Quick answers

From the figures on this page.

Player counts

How does RCS measurement (local) compare in the rankings?

Player hours over seven days put RCS measurement (local) at #8,621, in the top 39% of the ranked set.

How full does RCS measurement (local) run?

RCS measurement (local) returns no live count at this refresh, having last been seen 3 days 5 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

Which Rust version is RCS measurement (local) on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by RCS measurement (local). Joining needs the same protocol on your game; Steam handles the update.

Is RCS measurement (local) up, and what does its uptime show?

RCS measurement (local) is offline at this refresh; the last response came 3 days 5 hours ago. Over the last 4 full days the hours up number 37 of 96, 39%. The first row Rust Data holds for it is dated 24 October 2026.

Where does RCS measurement (local) sit?

For RCS measurement (local), no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 73.213.125.58:28015 is its address.

Settings and map

What rules and settings are recorded for RCS measurement (local)?

The name RCS measurement (local) carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has RCS measurement (local) loaded?

RCS measurement (local) runs a procedural map, which the game generates.

Wipe schedule

When does RCS measurement (local) wipe, and on what schedule?

The record for RCS measurement (local) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 4 days 21 hours ago.

Tags, lists

Which Rust Data filters and lists contain RCS measurement (local)?

On Rust Data, RCS measurement (local) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on RCS measurement (local)?

These tags are published by RCS measurement (local) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join RCS measurement (local)?

The manual route: launch Rust, F1, then client.connect 73.213.125.58:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players The server lists 4 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,341 players 11,847 servers online