Rust Data

rustdata.spaceservers73.220.49.87:28016.ipynb

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Offline 73.220.49.87:28015 checked 1d ago

Custom Server

moddedoxide

Connect

srv = rust.server("73.220.49.87:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0005:0006:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0005:0006:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 04:03 UTC26d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234
Map of Custom Server
map
Procedural Map
size
4000
seed
1234
Open on RustMaps

Server

srv.info()
address
73.220.49.87:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 04:03 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average26/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average38/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population

How does Custom Server compare in the rankings?

Rank #15,358 on seven-day player hours for Custom Server, within the top 69% of all ranked servers.

How many players does Custom Server hold at once?

The current row shows Custom Server offline; the last response was 44 hours ago. Over the last seven days it averaged 0 players.

About the server

How well does Custom Server perform?

Server fps over the last 48 hours averages 141; the floor is 138. Entity numbers reached 96,032, and that includes buildings, deployables and the rest. A high of 2,213 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does Custom Server run?

Rust network protocol 2635 and build 168909 on Windows is what Custom Server runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Custom Server, and is it online now?

Custom Server is offline at this refresh; the last response came 44 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Custom Server hosted?

For Custom Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 73.220.49.87:28015 is its address.

Map and rules

What rules and settings are recorded for Custom Server?

You will not find a gather rate in the string Custom Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Custom Server selected?

The game generates the map on Custom Server: procedural, size 4,000, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Custom Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of Custom Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 23 hours ago, and that is the one in play.

What is wipe day on Custom Server like?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Custom Server?

The Rust Data lists that Custom Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Custom Server hold?

Read by the game's server browser, the tags Custom Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Custom Server?

In Rust, F1 opens the console: type client.connect 73.220.49.87:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,317 players 11,668 servers online