Offline 73.220.49.87:28015 checked 1d ago
Custom Server
Connect
srv = rust.server("73.220.49.87:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 04:03 UTC26d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234
- map
- Procedural Map
- size
- 4000
- seed
- 1234
Server
srv.info()- address
- 73.220.49.87:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 04:03 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 26/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 38/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
How does Custom Server compare in the rankings?
Rank #15,358 on seven-day player hours for Custom Server, within the top 69% of all ranked servers.
How many players does Custom Server hold at once?
The current row shows Custom Server offline; the last response was 44 hours ago. Over the last seven days it averaged 0 players.
About the server
How well does Custom Server perform?
Server fps over the last 48 hours averages 141; the floor is 138. Entity numbers reached 96,032, and that includes buildings, deployables and the rest. A high of 2,213 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does Custom Server run?
Rust network protocol 2635 and build 168909 on Windows is what Custom Server runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Custom Server, and is it online now?
Custom Server is offline at this refresh; the last response came 44 hours ago. The uptime it reports puts the last restart about 1 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is Custom Server hosted?
For Custom Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 73.220.49.87:28015 is its address.
Map and rules
What rules and settings are recorded for Custom Server?
You will not find a gather rate in the string Custom Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Custom Server selected?
The game generates the map on Custom Server: procedural, size 4,000, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Custom Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Custom Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 23 hours ago, and that is the one in play.
What is wipe day on Custom Server like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Custom Server?
The Rust Data lists that Custom Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Custom Server hold?
Read by the game's server browser, the tags Custom Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Custom Server?
In Rust, F1 opens the console: type client.connect 73.220.49.87:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.