Offline 73.242.189.222:28015 checked 45d ago
RFC's Test Server
Connect
srv = rust.server("73.242.189.222:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.242.189.222:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Sep 2026, 20:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 182/215 |
Quick answers
From the figures on this page.
Player counts
What position does RFC's Test Server take in the server rankings?
Player hours over seven days put RFC's Test Server at #15,025, in the top – of the ranked set.
How many players does RFC's Test Server hold at once?
The current row shows RFC's Test Server offline; the last response was 45 days 8 hours ago.
Server facts
What Rust version does RFC's Test Server run?
Rust network protocol 2633 and build 163794 on Linux is what RFC's Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RFC's Test Server, and is it online now?
Offline now for RFC's Test Server, last seen 45 days 8 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 13 September 2026.
In which location is RFC's Test Server hosted?
There is no region published for RFC's Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 73.242.189.222:28015 is its address.
Map and rules
Which settings and rules does RFC's Test Server run?
You will not find a gather rate in the string RFC's Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on RFC's Test Server?
RFC's Test Server runs a procedural map, which the game generates.
Wipes and dates
When does RFC's Test Server wipe, and on what schedule?
Too few wipes are on record for RFC's Test Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 56 days 4 hours ago.
Tags, lists
Which Rust Data filters and lists contain RFC's Test Server?
The Rust Data lists that RFC's Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on RFC's Test Server hold?
Read by the game's server browser, the tags RFC's Test Server publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way to join RFC's Test Server?
In Rust, F1 opens the console: type client.connect 73.242.189.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.