Offline 73.31.232.91:28015 checked 19d ago
Candys Delicious House Rules
Connect
srv = rust.server("73.31.232.91:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 14:06 UTC25d ago | 2 | NaN | running | 0 |
| 1 | Wed 30 Sep, 16:31 UTC28d ago | 2 | NaN | 2.9 days | 2 |
| 2 | Mon 21 Sep, 15:11 UTC37d ago | 2 | held half | 9.1 days | 2 |
| 3 | Mon 14 Sep, 19:55 UTC43d ago | 2 | held half | 6.8 days | 2 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 73.31.232.91:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 14:40 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Candys Delicious House Rules rank?
Rank #12,118 on seven-day player hours for Candys Delicious House Rules, within the top 55% of all ranked servers.
How many players does Candys Delicious House Rules hold at once?
The current row shows Candys Delicious House Rules offline; the last response was 19 days 22 hours ago.
About the server
Which Rust version is Candys Delicious House Rules on?
The build is Rust network protocol 2634 and build 167231 on Windows, run by Candys Delicious House Rules. The protocol has to match before you can join, and Steam does the updating.
Is Candys Delicious House Rules up, and what does its uptime show?
Candys Delicious House Rules is offline at this refresh; the last response came 19 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Candys Delicious House Rules sit?
For Candys Delicious House Rules, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 73.31.232.91:28015 is its address.
Rules, settings, map
Which settings and rules does Candys Delicious House Rules run?
The name Candys Delicious House Rules carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has Candys Delicious House Rules loaded?
The game generates its map: procedural, on Candys Delicious House Rules.
Wipe data
When does Candys Delicious House Rules wipe, and how often?
Candys Delicious House Rules wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 4 hours ago.
On Candys Delicious House Rules, what happens on wipe day?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags, lists
Which lists on Rust Data hold Candys Delicious House Rules, and which filters?
The Rust Data lists that Candys Delicious House Rules fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Candys Delicious House Rules?
The game's server browser reads these tags from Candys Delicious House Rules: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Candys Delicious House Rules?
In Rust, F1 opens the console: type client.connect 73.31.232.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.