Rust Data

rustdata.spaceservers73.31.232.91:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 73.31.232.91:28015 checked 19d ago

Candys Delicious House Rules

moddedoxide

Connect

srv = rust.server("73.31.232.91:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 0 # peak –
rank #12,118 # top 55%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepMon 21 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 14:06 UTC25d ago 2 NaN running 0
1 Wed 30 Sep, 16:31 UTC28d ago 2 NaN 2.9 days 2
2 Mon 21 Sep, 15:11 UTC37d ago 2 held half 9.1 days 2
3 Mon 14 Sep, 19:55 UTC43d ago 2 held half 6.8 days 2

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.31.232.91:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 14:40 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average205/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Candys Delicious House Rules rank?

Rank #12,118 on seven-day player hours for Candys Delicious House Rules, within the top 55% of all ranked servers.

How many players does Candys Delicious House Rules hold at once?

The current row shows Candys Delicious House Rules offline; the last response was 19 days 22 hours ago.

About the server

Which Rust version is Candys Delicious House Rules on?

The build is Rust network protocol 2634 and build 167231 on Windows, run by Candys Delicious House Rules. The protocol has to match before you can join, and Steam does the updating.

Is Candys Delicious House Rules up, and what does its uptime show?

Candys Delicious House Rules is offline at this refresh; the last response came 19 days 22 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Where does Candys Delicious House Rules sit?

For Candys Delicious House Rules, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 73.31.232.91:28015 is its address.

Rules, settings, map

Which settings and rules does Candys Delicious House Rules run?

The name Candys Delicious House Rules carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has Candys Delicious House Rules loaded?

The game generates its map: procedural, on Candys Delicious House Rules.

Wipe data

When does Candys Delicious House Rules wipe, and how often?

Candys Delicious House Rules wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 4 hours ago.

On Candys Delicious House Rules, what happens on wipe day?

The average peak over recent wipes is 2 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags, lists

Which lists on Rust Data hold Candys Delicious House Rules, and which filters?

The Rust Data lists that Candys Delicious House Rules fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Candys Delicious House Rules?

The game's server browser reads these tags from Candys Delicious House Rules: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into Candys Delicious House Rules?

In Rust, F1 opens the console: type client.connect 73.31.232.91:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 89,289 players 11,829 servers online