Rust Data

rustdata.spaceservers73.35.47.125:28017.ipynb

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Offline 73.35.47.125:28015 checked 5d ago

HighMiles Map Testing Server

moddedoxide

Connect

srv = rust.server("73.35.47.125:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #14,996 # top 67%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct16 Oct24 Oct26 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 14:21 UTC17d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3200 · seed 2103294826
Map of HighMiles Map Testing Server
map
Procedural Map
size
3200
seed
2103294826
Open on RustMaps

Server

srv.info()
address
73.35.47.125:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 14:21 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average183/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average83/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average28/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average267/700

Quick answers

From the figures on this page.

Population

What position does HighMiles Map Testing Server take in the server rankings?

Over the last seven days HighMiles Map Testing Server sits at #14,996 on player hours, in the top 67% of ranked servers.

How full does HighMiles Map Testing Server run?

The current row shows HighMiles Map Testing Server offline; the last response was 5 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

Which Rust version is HighMiles Map Testing Server on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by HighMiles Map Testing Server. Steam updates your game for you, but the protocol must match to join.

Is HighMiles Map Testing Server up, and what does its uptime show?

The latest sample has HighMiles Map Testing Server offline, with a last sighting 5 days 8 hours ago. Over the last 7 full days the hours up number 2 of 168, 1%. The first row Rust Data holds for it is dated 11 October 2026.

Which location does HighMiles Map Testing Server run from?

For HighMiles Map Testing Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 73.35.47.125:28015 is its address.

Settings and map

What rules and settings are recorded for HighMiles Map Testing Server?

The name HighMiles Map Testing Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has HighMiles Map Testing Server loaded?

The game generates the map on HighMiles Map Testing Server: procedural, size 3,200, seed 2103294826. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does HighMiles Map Testing Server wipe?

Too few wipes are on record for HighMiles Map Testing Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 17 days 23 hours ago.

On HighMiles Map Testing Server, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold HighMiles Map Testing Server, and which filters?

On Rust Data, HighMiles Map Testing Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on HighMiles Map Testing Server?

The game's server browser reads these tags from HighMiles Map Testing Server: gmvanilla (Game mode): Game mode: vanilla survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to HighMiles Map Testing Server?

In Rust, F1 opens the console: type client.connect 73.35.47.125:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp5
Max players 5 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,948 players 11,836 servers online