Rust Data

rustdata.spaceservers73.50.177.149:28017.ipynb

Run all rust-data · live

‹ All servers

Offline 73.50.177.149:28015 checked 19h ago

studio

moddedcarbon

Connect

srv = rust.server("73.50.177.149:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/8 # 12% full
7-day average 1 # peak 1
rank #6,045 # top 27%
last wipe 7d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75119:0021:0023:0000:0002:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep3 Oct6 Oct23 Oct26 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 22 Oct, 20:36 UTC7d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
73.50.177.149:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
22 Oct 2026, 20:36 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average48/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average17/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average236/260

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does studio rank?

Rank #6,045 on seven-day player hours for studio, within the top 27% of all ranked servers.

How full does studio run?

studio returns no live count at this refresh, having last been seen 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 20:00 UTC, mean 1 players.

Server data

Which Rust version is studio on?

The build is Rust network protocol 2635 and build 169606 on Linux, run by studio. The protocol has to match before you can join, and Steam does the updating.

How reliable is studio, and is it online now?

The latest sample has studio offline, with a last sighting 19 hours ago. Uptime of 14% across the last 7 full days: 24 hours of 168. Rust Data logged it first on 30 September 2026.

Which location does studio run from?

For studio, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 73.50.177.149:28015 is its address.

Rules, settings, map

Which rules apply on studio, and what settings?

The name studio carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is not running; Valve's anti-cheat is off.

What is the map on studio?

The game generates its map: procedural, on studio.

Wipe schedule

On what schedule does studio wipe?

Too few wipes are on record for studio to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 7 days 3 hours ago, and that is the one in play.

What is wipe day on studio like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Lists and tags

Which Rust Data filters and lists contain studio?

On Rust Data, studio appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on studio hold?

The game's server browser reads these tags from studio: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs169606 (Build): The server runs build 169606; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way into studio?

In Rust, F1 opens the console: type client.connect 73.50.177.149:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2635,gmrust,cs169606,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp8
Max players 8 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs169606
Build The server runs build 169606.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,506 players 11,742 servers online