Offline 73.8.208.252:28015 checked 39d ago
Squad5 Rust Bucket
Connect
srv = rust.server("73.8.208.252:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 18 Sep, 16:43 UTC40d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 12345
- map
- Procedural Map
- size
- 4500
- seed
- 12345
Server
srv.info()- address
- 73.8.208.252:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Sep 2026, 16:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 146/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 188/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 20/1000 |
Quick answers
From the figures on this page.
Population
How does Squad5 Rust Bucket compare in the rankings?
Player hours over seven days put Squad5 Rust Bucket at #15,490, in the top 69% of the ranked set.
How many players does Squad5 Rust Bucket hold at once?
Squad5 Rust Bucket returns no live count at this refresh, having last been seen 39 days 4 hours ago.
About the server
What is the Rust version on Squad5 Rust Bucket?
Rust network protocol 2633 and build 164530 on Linux is what Squad5 Rust Bucket runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Squad5 Rust Bucket, and is it up?
Squad5 Rust Bucket is offline at this refresh; the last response came 39 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is Squad5 Rust Bucket hosted?
There is no region published for Squad5 Rust Bucket. Rust Data does not look up where the machine stands; it shows where a server says it is. 73.8.208.252:28015 is its address.
Rules, settings, map
What rules and settings are recorded for Squad5 Rust Bucket?
The name Squad5 Rust Bucket carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Squad5 Rust Bucket selected?
Squad5 Rust Bucket runs a procedural map of size 4,500 with seed 12345, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does Squad5 Rust Bucket wipe, and on what schedule?
A rhythm cannot be read from the wipes of Squad5 Rust Bucket on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 40 days 18 hours ago.
What is wipe day on Squad5 Rust Bucket like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which lists on Rust Data hold Squad5 Rust Bucket, and which filters?
The Rust Data lists that Squad5 Rust Bucket fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Squad5 Rust Bucket?
These tags are published by Squad5 Rust Bucket and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): The server runs build 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Squad5 Rust Bucket?
The manual route: launch Rust, F1, then client.connect 73.8.208.252:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.