Offline 73.89.211.95:28025 checked 2d ago
Physgun Plugin Test Clone
Connect
srv = rust.server("73.89.211.95:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 54/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 8/1000 |
Quick answers
From the figures on this page.
Population
How does Physgun Plugin Test Clone compare in the rankings?
Rank #14,209 on seven-day player hours for Physgun Plugin Test Clone, within the top 64% of all ranked servers.
How many players does Physgun Plugin Test Clone hold at once?
Physgun Plugin Test Clone returns no live count at this refresh, having last been seen 2 days 20 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is Physgun Plugin Test Clone on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by Physgun Plugin Test Clone. Joining needs the same protocol on your game; Steam handles the update.
Is Physgun Plugin Test Clone up, and what does its uptime show?
Physgun Plugin Test Clone is offline at this refresh; the last response came 2 days 20 hours ago. Over the last 5 full days the hours up number 42 of 120, 35%. Its earliest recorded date in Rust Data is 22 October 2026.
Which location does Physgun Plugin Test Clone run from?
For Physgun Plugin Test Clone, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 73.89.211.95:28025 is its address.
Map and rules
What rules and settings are recorded for Physgun Plugin Test Clone?
You will not find a gather rate in the string Physgun Plugin Test Clone. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Physgun Plugin Test Clone loaded?
Size 4,500, seed 1337: the procedural map on Physgun Plugin Test Clone, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe schedule
When does Physgun Plugin Test Clone wipe, and how often?
The record for Physgun Plugin Test Clone holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days 21 hours ago.
Tags, lists
Which Rust Data filters and lists contain Physgun Plugin Test Clone?
These Rust Data lists include Physgun Plugin Test Clone: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Physgun Plugin Test Clone?
These tags are published by Physgun Plugin Test Clone and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Physgun Plugin Test Clone?
In Rust, F1 opens the console: type client.connect 73.89.211.95:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.