Offline 74.130.231.139:28015 checked 6d ago
KSK-Labs
Connect
srv = rust.server("74.130.231.139:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 01:50 UTC6d ago | 1 | NaN | running | 0 |
| 1 | Mon 19 Oct, 01:27 UTC10d ago | 1 | halved by day 1 | 4 days | 0 |
| 2 | Sat 17 Oct, 03:46 UTC12d ago | 1 | NaN | 1.9 days | 0 |
| 3 | Fri 16 Oct, 01:43 UTC13d ago | 1 | NaN | 1.1 days | 0 |
| 4 | Thu 15 Oct, 04:01 UTC14d ago | 1 | NaN | 0.9 days | 1 |
| 5 | Tue 13 Oct, 08:02 UTC16d ago | 1 | NaN | 1.8 days | 0 |
| 6 | Sun 11 Oct, 19:53 UTC18d ago | 0 | NaN | 1.5 days | 0 |
| 7 | Thu 8 Oct, 20:25 UTC21d ago | 2 | held half | 3 days | 1 |
| 8 | Thu 8 Oct, 02:01 UTC21d ago | 2 | NaN | 0.8 days | 0 |
| 9 | Wed 7 Oct, 01:22 UTC22d ago | 1 | NaN | 1 days | 0 |
| 10 | Tue 6 Oct, 01:59 UTC23d ago | 1 | NaN | 1 days | 1 |
| 11 | Mon 5 Oct, 03:06 UTC24d ago | 1 | NaN | 1 days | 1 |
| 12 | Sun 4 Oct, 06:39 UTC25d ago | 1 | NaN | 0.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 4585- map
- Custom Map
- size
- 4500
- seed
- 4585
Server
srv.info()- address
- 74.130.231.139:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 01:50 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 182/215 |
Quick answers
From the figures on this page.
Player counts
How does KSK-Labs compare in the rankings?
Player hours over seven days put KSK-Labs at #13,811, in the top 62% of the ranked set.
How full does KSK-Labs run?
Offline now for KSK-Labs, with the last sample 6 days 16 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
Which Rust version is KSK-Labs on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by KSK-Labs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is KSK-Labs, and is it online now?
The latest sample has KSK-Labs offline, with a last sighting 6 days 16 hours ago. Uptime of 5% across the last 7 full days: 8 hours of 168. Rust Data logged it first on 4 October 2026.
Which location does KSK-Labs run from?
There is no region published for KSK-Labs. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 74.130.231.139:28015.
Rules, settings, map
Which settings and rules does KSK-Labs run?
No gather rate appears in the name: KSK-Labs. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has KSK-Labs selected?
Size 4,500, seed 4585: the procedural map on KSK-Labs, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipe schedule
When does KSK-Labs wipe, and on what schedule?
KSK-Labs wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 22 hours ago.
What is wipe day on KSK-Labs like?
Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Lists and tags
Which Rust Data filters and lists contain KSK-Labs?
On Rust Data, KSK-Labs appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on KSK-Labs?
These tags are published by KSK-Labs and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to KSK-Labs?
Enter client.connect 74.130.231.139:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.