Rust Data

rustdata.spaceservers74.130.231.139:28017.ipynb

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Offline 74.130.231.139:28015 checked 6d ago

KSK-Labs

moddedcarbon

Connect

srv = rust.server("74.130.231.139:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 1
rank #13,811 # top 62%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctMon 19 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 01:50 UTC6d ago 1 NaN running 0
1 Mon 19 Oct, 01:27 UTC10d ago 1 halved by day 1 4 days 0
2 Sat 17 Oct, 03:46 UTC12d ago 1 NaN 1.9 days 0
3 Fri 16 Oct, 01:43 UTC13d ago 1 NaN 1.1 days 0
4 Thu 15 Oct, 04:01 UTC14d ago 1 NaN 0.9 days 1
5 Tue 13 Oct, 08:02 UTC16d ago 1 NaN 1.8 days 0
6 Sun 11 Oct, 19:53 UTC18d ago 0 NaN 1.5 days 0
7 Thu 8 Oct, 20:25 UTC21d ago 2 held half 3 days 1
8 Thu 8 Oct, 02:01 UTC21d ago 2 NaN 0.8 days 0
9 Wed 7 Oct, 01:22 UTC22d ago 1 NaN 1 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 4585
Custom map, no picture published
map
Custom Map
size
4500
seed
4585

Server

srv.info()
address
74.130.231.139:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 01:50 UTC
hostname
–
first seen
4 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average21/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average36/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average44/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average182/215

Quick answers

From the figures on this page.

Player counts

How does KSK-Labs compare in the rankings?

Player hours over seven days put KSK-Labs at #13,811, in the top 62% of the ranked set.

How full does KSK-Labs run?

Offline now for KSK-Labs, with the last sample 6 days 16 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

Which Rust version is KSK-Labs on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by KSK-Labs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is KSK-Labs, and is it online now?

The latest sample has KSK-Labs offline, with a last sighting 6 days 16 hours ago. Uptime of 5% across the last 7 full days: 8 hours of 168. Rust Data logged it first on 4 October 2026.

Which location does KSK-Labs run from?

There is no region published for KSK-Labs. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 74.130.231.139:28015.

Rules, settings, map

Which settings and rules does KSK-Labs run?

No gather rate appears in the name: KSK-Labs. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has KSK-Labs selected?

Size 4,500, seed 4585: the procedural map on KSK-Labs, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipe schedule

When does KSK-Labs wipe, and on what schedule?

KSK-Labs wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 22 hours ago.

What is wipe day on KSK-Labs like?

Recent wipes averaged 1 players at their peak. 1 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Lists and tags

Which Rust Data filters and lists contain KSK-Labs?

On Rust Data, KSK-Labs appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on KSK-Labs?

These tags are published by KSK-Labs and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to KSK-Labs?

Enter client.connect 74.130.231.139:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players Slot count: 100.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,014 players 11,706 servers online