Rust Data

rustdata.spaceservers74.131.98.111:28016.ipynb

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Offline 74.131.98.111:28015 checked 6d ago

Snaplatacks Plugin Shack

quad moddedcarbonsoftcore

Connect

srv = rust.server("74.131.98.111:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 1 # peak 1
rank #12,811 # top 58%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 58% of all ranked servers, and #561 of the quad servers (top 68%). Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 11 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 00:35 UTC16d ago 1 NaN running 0
1 Thu 1 Oct, 20:31 UTC FW26d ago 1 halved by day 1 9.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 2147483647
Map of Snaplatacks Plugin Shack
map
Procedural Map
size
5000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
74.131.98.111:28015
region
–
max players
50
group limit
quad
wipe schedule
–
last wipe
11 Oct 2026, 00:35 UTC
hostname
server.snaplatack.info
first seen
13 Sep 2026

Operator · snaplatack.info

rust.servers(operator="snaplatack.info").sort_values("players")
serverplayers
0 Snaplatacks Plugin Shack1/50

2 servers publish a snaplatack.info hostname.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo!EU · quad · monthly · 2 on average2/100
1 Asgard 2服 中国|官方|二倍|软核新手服 10.16清EA · quad · biweekly · 2 on average1/233
2[EA] Softcore 1quad · monthly · 69 on average14/350
3[US] Facepunch Softcore 2NA · quad · monthly · 61 on average86/300
4Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 37 on average17/150
5Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 12 on average14/100

Quick answers

From the figures on this page.

Population

What position does Snaplatacks Plugin Shack take in the server rankings?

Player hours over seven days put Snaplatacks Plugin Shack at #12,811, in the top 58% of the ranked set. Its position in the quad group is #561.

How full does Snaplatacks Plugin Shack run?

Snaplatacks Plugin Shack returns no live count at this refresh, having last been seen 6 days 22 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server facts

What is the Rust version on Snaplatacks Plugin Shack?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Snaplatacks Plugin Shack. The protocol has to match before you can join, and Steam does the updating.

How reliable is Snaplatacks Plugin Shack, and is it online now?

Offline now for Snaplatacks Plugin Shack, last seen 6 days 22 hours ago. Uptime of 15% across the last 7 full days: 25 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Snaplatacks Plugin Shack run from?

No region is published by Snaplatacks Plugin Shack. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 74.131.98.111:28015 is its address.

Map and rules

Which rules apply on Snaplatacks Plugin Shack, and what settings?

No gather rate appears in the name: Snaplatacks Plugin Shack. quad sets the cap: 4 players per group. Recorded as softcore, Facepunch's easier setting: some loot is kept. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Snaplatacks Plugin Shack?

Snaplatacks Plugin Shack runs a procedural map of size 5,000 with seed 2147483647, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Snaplatacks Plugin Shack wipe?

The record for Snaplatacks Plugin Shack holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 16 days 22 hours ago.

What is wipe day on Snaplatacks Plugin Shack like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 1.

Lists and tags

Which Rust Data filters and lists contain Snaplatacks Plugin Shack?

These Rust Data lists include Snaplatacks Plugin Shack: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Carbon ^y; Group limit: Quad.

Which operator runs Snaplatacks Plugin Shack?

Snaplatacks Plugin Shack and 1 other server we track both publish a snaplatack.info hostname, so the same operator most likely runs them.

How should you read the server tags on Snaplatacks Plugin Shack?

Read by the game's server browser, the tags Snaplatacks Plugin Shack publishes are: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): No team may exceed 4; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to Snaplatacks Plugin Shack?

The manual route: launch Rust, F1, then client.connect 74.131.98.111:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/VVaGjV2rk9.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4,^z,^y

Game

gmsoftcore
Game mode Softcore ruleset, the easier one.
mp50
Max players The server lists 50 slots.
ts4
Group limit No team may exceed 4.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,957 players 11,743 servers online