Rust Data

rustdata.spaceservers74.37.27.169:28018.ipynb

Run all rust-data · live

‹ All servers

Offline 74.37.27.169:28017 checked 29d ago

RUSTY RAIDERS Map Test

moddedoxide

Connect

srv = rust.server("74.37.27.169:28018")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #16,880 # top 71%
last wipe 29d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.7 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 29 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 29 Sep, 13:46 UTC29d ago 0 NaN running 0
1 Mon 21 Sep, 19:46 UTC37d ago 2 halved by day 1 7.7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 987145411
Map of RUSTY RAIDERS Map Test
map
Custom Map
size
4096
seed
987145411

Server

srv.info()
address
74.37.27.169:28017
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
29 Sep 2026, 13:46 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average29/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Population data

What position does RUSTY RAIDERS Map Test take in the server rankings?

Player hours over seven days put RUSTY RAIDERS Map Test at #16,880, in the top 71% of the ranked set.

How full does RUSTY RAIDERS Map Test run?

The current row shows RUSTY RAIDERS Map Test offline; the last response was 29 days 11 hours ago.

Server data

Which Rust version is RUSTY RAIDERS Map Test on?

Rust network protocol 2633 and build 165217 on Linux is what RUSTY RAIDERS Map Test runs. Joining needs the same protocol on your game; Steam handles the update.

Is RUSTY RAIDERS Map Test up, and what does its uptime show?

RUSTY RAIDERS Map Test is offline at this refresh; the last response came 29 days 11 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does RUSTY RAIDERS Map Test sit?

For RUSTY RAIDERS Map Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 74.37.27.169:28017 is its address.

Settings and map

Which rules apply on RUSTY RAIDERS Map Test, and what settings?

You will not find a gather rate in the string RUSTY RAIDERS Map Test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has RUSTY RAIDERS Map Test selected?

RUSTY RAIDERS Map Test runs a procedural map of size 4,096 with seed 987145411, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.

Wipes and dates

When does RUSTY RAIDERS Map Test wipe, and on what schedule?

Too few wipes are on record for RUSTY RAIDERS Map Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 29 days 12 hours ago.

What is wipe day on RUSTY RAIDERS Map Test like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 1.

Tags, lists

Where does RUSTY RAIDERS Map Test appear among Rust Data lists and filters?

The Rust Data lists that RUSTY RAIDERS Map Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on RUSTY RAIDERS Map Test?

These tags are published by RUSTY RAIDERS Map Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to RUSTY RAIDERS Map Test?

Enter client.connect 74.37.27.169:28017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://rustyraiders.tebex.io is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online