Online 74.50.78.119:26017 checked 2h ago
GodlikeHost Server
Connect
srv = rust.server("74.50.78.119:26018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does GodlikeHost Server rank?
Over the last seven days GodlikeHost Server sits at #11,832 on player hours, in the top 53% of ranked servers.
How full does GodlikeHost Server run?
Current row: 0 players on GodlikeHost Server, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 01:00 UTC, mean 1 players.
Server facts
How smoothly does GodlikeHost Server run?
Server fps over the last 48 hours averages 60; the floor is 60. The entity count peaked at 81,976, covering buildings, deployables and the rest of the world. A high of 4,580 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on GodlikeHost Server?
Version Rust network protocol 2635 and build 168909 on Linux is reported by GodlikeHost Server. Joining needs the same protocol on your game; Steam handles the update.
Is GodlikeHost Server up, and what does its uptime show?
GodlikeHost Server reports itself online at the current refresh. Count back 2 days 2 hours from its reported uptime to get the last restart. 168 of 168 hours up over the last 7 full days, or 100%. The first row Rust Data holds for it is dated 13 October 2026.
Which location does GodlikeHost Server run from?
There is no region published for GodlikeHost Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 74.50.78.119:26017 is its address.
Map and rules
What rules and settings are recorded for GodlikeHost Server?
You will not find a gather rate in the string GodlikeHost Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on GodlikeHost Server?
Size 4,500, seed 1337: the procedural map on GodlikeHost Server, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Under map name you will find: Custom Map.
Wipes and dates
When does GodlikeHost Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of GodlikeHost Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 15 days 4 hours ago.
Tags, lists
Which Rust Data filters and lists contain GodlikeHost Server?
On Rust Data, GodlikeHost Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on GodlikeHost Server?
Read by the game's server browser, the tags GodlikeHost Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to GodlikeHost Server?
Enter client.connect 74.50.78.119:26017 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.