Rust Data

rustdata.spaceservers74.91.127.81:35216.ipynb

Run all rust-data · live

‹ All servers

Online NA 74.91.127.81:35215 checked 7m ago

{TNT}SQUADs - Rusty but not old

vanillamoddedcarbonpve

Connect

srv = rust.server("74.91.127.81:35216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,341 # top 69% · #1513 in NA
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3100 · seed 1145457653
Map of {TNT}SQUADs - Rusty but not old
map
Procedural Map
size
3100
seed
1145457653
Open on RustMaps

Server

srv.info()
address
74.91.127.81:35215
region
NA
max players
10
group limit
8, the default
wipe schedule
–
last wipe
5 Sep 2026, 11:25 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average197/2000
1Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 105 on average67/200
2[US] RustEZ Scourge PvE | Zombies | No Raiding | No KillingNA · groups of 8+ · monthly · 50 on average36/200
3[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 39 on average32/200
4Zombie Land PVE Monthly | Raids | Skills | Custom MapsNA · groups of 14+ · monthly · 34 on average31/100
5Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average19/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does {TNT}SQUADs - Rusty but not old rank?

On seven-day player hours {TNT}SQUADs - Rusty but not old is #15,341 overall and #1,513 in North America, inside the top 69% of all ranked servers.

How full does {TNT}SQUADs - Rusty but not old run?

Current row: 0 players on {TNT}SQUADs - Rusty but not old, against 10 slots. Over the last seven days it averaged 0 players.

Server facts

What does performance look like on {TNT}SQUADs - Rusty but not old?

The 48-hour average is 121 server fps, with a low of 92. Buildings, deployables and all else in the world took the count as high as 56,709 entities. The memory field tops out at 3,168 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on {TNT}SQUADs - Rusty but not old?

Rust network protocol 2633 and build 165217 on Linux is what {TNT}SQUADs - Rusty but not old runs. Steam updates your game for you, but the protocol must match to join.

How reliable is {TNT}SQUADs - Rusty but not old, and is it up?

Online is the state at the latest refresh for {TNT}SQUADs - Rusty but not old. Count back 5 days 17 hours from its reported uptime to get the last restart. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is {TNT}SQUADs - Rusty but not old hosted?

The NA tag is what {TNT}SQUADs - Rusty but not old uses to list itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 74.91.127.81:35215.

Settings and map

Which settings and rules does {TNT}SQUADs - Rusty but not old run?

The name {TNT}SQUADs - Rusty but not old carries no gather rate. The group limit sits at the default of 8 players. Recorded as pve, no combat between players. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.

What is the map on {TNT}SQUADs - Rusty but not old?

{TNT}SQUADs - Rusty but not old runs a procedural map of size 3,100 with seed 1145457653, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe data

When does {TNT}SQUADs - Rusty but not old wipe, and on what schedule?

A rhythm cannot be read from the wipes of {TNT}SQUADs - Rusty but not old on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 53 days 18 hours ago.

Tags, lists

Which Rust Data filters and lists contain {TNT}SQUADs - Rusty but not old?

The Rust Data lists that {TNT}SQUADs - Rusty but not old fits are: Modded Rust servers, Rust PvE servers and North America Rust servers. Under these filters on the server list, it is listed: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on {TNT}SQUADs - Rusty but not old hold?

Read by the game's server browser, the tags {TNT}SQUADs - Rusty but not old publishes are: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins; NA (North America): The server browser files it under North America. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into {TNT}SQUADs - Rusty but not old?

In Rust, F1 opens the console: type client.connect 74.91.127.81:35215. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,^z,^y,^v,NA,^p,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,585 players 11,628 servers online