Rust Data

rustdata.spaceservers75.109.37.163:28019.ipynb

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Offline 75.109.37.163:28021 checked 32d ago

XESSIVEMINDS DEVELOPMENT SERVER ONLY

moddedoxidepve

Connect

srv = rust.server("75.109.37.163:28019")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #16,829 # top 72%
last wipe 33d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep28 Sep30 Sep3 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 25 SepMon 21 SepFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 25 Sep, 16:44 UTC33d ago 1 NaN running 0
1 Mon 21 Sep, 22:13 UTC37d ago 1 halved by day 1 3.8 days 0
2 Fri 18 Sep, 01:00 UTC41d ago 0 NaN 3.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1337
Map of XESSIVEMINDS DEVELOPMENT SERVER ONLY
map
Custom Map
size
4000
seed
1337

Server

srv.info()
address
75.109.37.163:28021
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
25 Sep 2026, 16:44 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average107/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average127/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average38/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average63/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average26/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average38/100

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does XESSIVEMINDS DEVELOPMENT SERVER ONLY rank?

Over the last seven days XESSIVEMINDS DEVELOPMENT SERVER ONLY sits at #16,829 on player hours, in the top 72% of ranked servers.

How many players does XESSIVEMINDS DEVELOPMENT SERVER ONLY hold at once?

Offline now for XESSIVEMINDS DEVELOPMENT SERVER ONLY, with the last sample 32 days 16 hours ago.

About the server

What Rust version does XESSIVEMINDS DEVELOPMENT SERVER ONLY run?

Rust network protocol 2633 and build 165217 on Windows is what XESSIVEMINDS DEVELOPMENT SERVER ONLY runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is XESSIVEMINDS DEVELOPMENT SERVER ONLY, and is it up?

Offline now for XESSIVEMINDS DEVELOPMENT SERVER ONLY, last seen 32 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.

Where does XESSIVEMINDS DEVELOPMENT SERVER ONLY sit?

For XESSIVEMINDS DEVELOPMENT SERVER ONLY, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 75.109.37.163:28021.

Rules, settings, map

Which rules apply on XESSIVEMINDS DEVELOPMENT SERVER ONLY, and what settings?

No gather rate appears in the name: XESSIVEMINDS DEVELOPMENT SERVER ONLY. No custom cap; the default of 8 players per group stands. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

What is the map on XESSIVEMINDS DEVELOPMENT SERVER ONLY?

XESSIVEMINDS DEVELOPMENT SERVER ONLY runs a procedural map of size 4,000 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.

Wipe data

When does XESSIVEMINDS DEVELOPMENT SERVER ONLY wipe, and on what schedule?

XESSIVEMINDS DEVELOPMENT SERVER ONLY wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 33 days 16 hours ago.

On XESSIVEMINDS DEVELOPMENT SERVER ONLY, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.

Tags and filters

Which lists on Rust Data hold XESSIVEMINDS DEVELOPMENT SERVER ONLY, and which filters?

On Rust Data, XESSIVEMINDS DEVELOPMENT SERVER ONLY appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on XESSIVEMINDS DEVELOPMENT SERVER ONLY hold?

These tags are published by XESSIVEMINDS DEVELOPMENT SERVER ONLY and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp150 (Max players): 150 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to XESSIVEMINDS DEVELOPMENT SERVER ONLY?

In Rust, F1 opens the console: type client.connect 75.109.37.163:28021. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp150
Max players 150 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,316 players 11,667 servers online