Offline 75.109.7.103:28019 checked 32d ago
XESSIVEMINDS DEVELOPMENT SERVER
Connect
srv = rust.server("75.109.7.103:28021")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 75.109.7.103:28019
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 20:33 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 71/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 119/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 43/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 92 on average | 129/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does XESSIVEMINDS DEVELOPMENT SERVER rank?
Player hours over seven days put XESSIVEMINDS DEVELOPMENT SERVER at #16,943, in the top 71% of the ranked set.
How many players does XESSIVEMINDS DEVELOPMENT SERVER hold at once?
The current row shows XESSIVEMINDS DEVELOPMENT SERVER offline; the last response was 32 days ago.
Server facts
Which Rust version is XESSIVEMINDS DEVELOPMENT SERVER on?
Rust network protocol 2633 and build 165217 on Windows is what XESSIVEMINDS DEVELOPMENT SERVER runs. Steam updates your game for you, but the protocol must match to join.
How reliable is XESSIVEMINDS DEVELOPMENT SERVER, and is it up?
The latest sample has XESSIVEMINDS DEVELOPMENT SERVER offline, with a last sighting 32 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 27 September 2026.
In which location is XESSIVEMINDS DEVELOPMENT SERVER hosted?
No region is published by XESSIVEMINDS DEVELOPMENT SERVER. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 75.109.7.103:28019.
Map and rules
Which rules apply on XESSIVEMINDS DEVELOPMENT SERVER, and what settings?
You will not find a gather rate in the string XESSIVEMINDS DEVELOPMENT SERVER. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has XESSIVEMINDS DEVELOPMENT SERVER loaded?
The game generates its map: procedural, on XESSIVEMINDS DEVELOPMENT SERVER.
Wipe schedule
When does XESSIVEMINDS DEVELOPMENT SERVER wipe, and how often?
A rhythm cannot be read from the wipes of XESSIVEMINDS DEVELOPMENT SERVER on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 32 days ago, and that is the one in play.
Tags, lists
Which Rust Data filters and lists contain XESSIVEMINDS DEVELOPMENT SERVER?
On Rust Data, XESSIVEMINDS DEVELOPMENT SERVER appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on XESSIVEMINDS DEVELOPMENT SERVER hold?
These tags are published by XESSIVEMINDS DEVELOPMENT SERVER and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join XESSIVEMINDS DEVELOPMENT SERVER?
In Rust, F1 opens the console: type client.connect 75.109.7.103:28019. Launch Rust on this page does the same by opening the game through Steam and connecting.