Rust Data

rustdata.spaceservers75.109.7.103:28024.ipynb

Run all rust-data · live

‹ All servers

Offline 75.109.7.103:28022 checked 15d ago

XESSIVEMINDS | 10X | HUNTERS PARADISE

10x moddedcarbonpve

Connect

srv = rust.server("75.109.7.103:28024")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak –
rank #15,427 # top 71%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct9 Oct12 Oct14 Oct17 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSun 11 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 13 Oct, 01:09 UTC15d ago 0 NaN running 1
1 Sun 11 Oct, 03:21 UTC17d ago 1 NaN 1.9 days 0
2 Fri 9 Oct, 22:39 UTC19d ago 2 NaN 1.2 days 2
3 Fri 9 Oct, 15:05 UTC19d ago 2 NaN 0.3 days 1
4 Fri 9 Oct, 00:48 UTC19d ago 2 NaN 0.6 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of XESSIVEMINDS | 10X | HUNTERS PARADISE
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
75.109.7.103:28022
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 01:09 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(1)
serverlike_thisplayers
0Iron Haven MedievalNA · groups of 8+ · monthly · 1 on average2/75

Quick answers

From the figures on this page.

Population

How does XESSIVEMINDS | 10X | HUNTERS PARADISE compare in the rankings?

Player hours over seven days put XESSIVEMINDS | 10X | HUNTERS PARADISE at #15,427, in the top 71% of the ranked set.

How full does XESSIVEMINDS | 10X | HUNTERS PARADISE run?

Offline now for XESSIVEMINDS | 10X | HUNTERS PARADISE, with the last sample 15 days 21 hours ago.

Server facts

What is the Rust version on XESSIVEMINDS | 10X | HUNTERS PARADISE?

Version Rust network protocol 2634 and build 166652 on Windows is reported by XESSIVEMINDS | 10X | HUNTERS PARADISE. Joining needs the same protocol on your game; Steam handles the update.

How reliable is XESSIVEMINDS | 10X | HUNTERS PARADISE, and is it online now?

Offline now for XESSIVEMINDS | 10X | HUNTERS PARADISE, last seen 15 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 6 October 2026.

Where does XESSIVEMINDS | 10X | HUNTERS PARADISE sit?

For XESSIVEMINDS | 10X | HUNTERS PARADISE, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 75.109.7.103:28022 is its address.

Map and rules

Which rules apply on XESSIVEMINDS | 10X | HUNTERS PARADISE, and what settings?

Gather sits at 10x, read from the server's own name: XESSIVEMINDS | 10X | HUNTERS PARADISE. The group limit sits at the default of 8 players. Recorded as primitive, without guns: bows, spears, melee weapons. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on XESSIVEMINDS | 10X | HUNTERS PARADISE?

XESSIVEMINDS | 10X | HUNTERS PARADISE runs a procedural map of size 3,500 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Under map name you will find: Custom Map.

Wipe data

On what schedule does XESSIVEMINDS | 10X | HUNTERS PARADISE wipe?

No next wipe can be predicted for XESSIVEMINDS | 10X | HUNTERS PARADISE, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 15 days 21 hours ago.

On XESSIVEMINDS | 10X | HUNTERS PARADISE, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Lists and tags

Which lists on Rust Data hold XESSIVEMINDS | 10X | HUNTERS PARADISE, and which filters?

The Rust Data lists that XESSIVEMINDS | 10X | HUNTERS PARADISE fits are: Modded Rust servers, Primitive Rust servers, 10x Rust servers: the live sample and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Primitive; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.

How should you read the server tags on XESSIVEMINDS | 10X | HUNTERS PARADISE?

The game's server browser reads these tags from XESSIVEMINDS | 10X | HUNTERS PARADISE: gmprimitive (Game mode): Primitive: bows, spears and melee only, no guns; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Build number: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join XESSIVEMINDS | 10X | HUNTERS PARADISE?

Enter client.connect 75.109.7.103:28022 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,^z,^y,^p,gmprimitive,cs166652,ts8

Game

gmprimitive
Game mode Primitive: bows, spears and melee only, no guns.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build Build number: 166652.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 57,310 players 11,753 servers online