Rust Data

rustdata.spaceservers75.109.7.103:28055.ipynb

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Offline 75.109.7.103:28056 checked 20h ago

XESSIVEMINDS DEVELOPMENTAL SERVER ONLY

moddedcarbon

Connect

srv = rust.server("75.109.7.103:28055")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #8,308 # top 38%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75114:0015:0016:0017:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608014:0015:0016:0017:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1337
Map of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY
map
Procedural Map
size
4500
seed
1337
Open on RustMaps

Server

srv.info()
address
75.109.7.103:28056
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 10:32 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average208/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average187/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average34/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average191/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average65/1000

Quick answers

From the figures on this page.

Population

How does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY compare in the rankings?

Over the last seven days XESSIVEMINDS DEVELOPMENTAL SERVER ONLY sits at #8,308 on player hours, in the top 38% of ranked servers.

How full does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run?

Offline now for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, with the last sample 20 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

Server facts

How smoothly does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY run?

Averaged over 48 hours: 60 server fps, never under 60. The entity count peaked at 121,733, covering buildings, deployables and the rest of the world. The memory field tops out at 2,807 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Version Rust network protocol 2635 and build 168909 on Windows is reported by XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. Steam updates your game for you, but the protocol must match to join.

How reliable is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, and is it online now?

Offline now for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, last seen 20 hours ago. The uptime it reports puts the last restart about 1 hours ago. 15 of 48 hours up over the last 2 full days, or 31%. Its earliest recorded date in Rust Data is 24 October 2026.

In which location is XESSIVEMINDS DEVELOPMENTAL SERVER ONLY hosted?

There is no region published for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 75.109.7.103:28056.

Map and rules

What rules and settings are recorded for XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

No gather rate appears in the name: XESSIVEMINDS DEVELOPMENTAL SERVER ONLY. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has XESSIVEMINDS DEVELOPMENTAL SERVER ONLY loaded?

Size 4,500, seed 1337: the procedural map on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

On what schedule does XESSIVEMINDS DEVELOPMENTAL SERVER ONLY wipe?

A rhythm cannot be read from the wipes of XESSIVEMINDS DEVELOPMENTAL SERVER ONLY on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 3 days 8 hours ago.

Tags, lists

Which lists on Rust Data hold XESSIVEMINDS DEVELOPMENTAL SERVER ONLY, and which filters?

The Rust Data lists that XESSIVEMINDS DEVELOPMENTAL SERVER ONLY fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

The game's server browser reads these tags from XESSIVEMINDS DEVELOPMENTAL SERVER ONLY: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join XESSIVEMINDS DEVELOPMENTAL SERVER ONLY?

Enter client.connect 75.109.7.103:28056 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 94,650 players 11,876 servers online