Offline 75.129.39.20:28015 checked 37d ago
Bonk's PVE
Connect
srv = rust.server("75.129.39.20:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 75.129.39.20:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 23:15 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 94/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 231/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 348/350 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Bonk's PVE rank?
Player hours over seven days put Bonk's PVE at #13,242, in the top 58% of the ranked set.
How full does Bonk's PVE run?
Bonk's PVE returns no live count at this refresh, having last been seen 37 days 16 hours ago.
Server data
What Rust version does Bonk's PVE run?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Bonk's PVE. Joining needs the same protocol on your game; Steam handles the update.
Is Bonk's PVE up, and what does its uptime show?
Bonk's PVE is offline at this refresh; the last response came 37 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 20 September 2026.
Where does Bonk's PVE sit?
There is no region published for Bonk's PVE. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 75.129.39.20:28015 is its address.
Map and rules
What rules and settings are recorded for Bonk's PVE?
No gather rate appears in the name: Bonk's PVE. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has Bonk's PVE loaded?
The game generates its map: procedural, on Bonk's PVE.
Wipe schedule
On what schedule does Bonk's PVE wipe?
A rhythm cannot be read from the wipes of Bonk's PVE on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 38 days 17 hours ago.
Tags and filters
Which lists on Rust Data hold Bonk's PVE, and which filters?
The Rust Data lists that Bonk's PVE fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Bonk's PVE?
These tags are published by Bonk's PVE and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Bonk's PVE?
In Rust, F1 opens the console: type client.connect 75.129.39.20:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.