Offline 75.166.166.51:28015 checked 4d ago
Rust Strike (private)
Connect
srv = rust.server("75.166.166.51:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 75.166.166.51:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 21:27 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 42/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Player counts
How does Rust Strike (private) compare in the rankings?
Rank #15,358 on seven-day player hours for Rust Strike (private), within the top 69% of all ranked servers.
How full does Rust Strike (private) run?
Offline now for Rust Strike (private), with the last sample 4 days 6 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does Rust Strike (private) run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Rust Strike (private). Steam updates your game for you, but the protocol must match to join.
Is Rust Strike (private) up, and what does its uptime show?
The latest sample has Rust Strike (private) offline, with a last sighting 4 days 6 hours ago. Over the last 4 full days the hours up number 0 of 96, 0%. Rust Data logged it first on 24 October 2026.
In which location is Rust Strike (private) hosted?
No region is published by Rust Strike (private). Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 75.166.166.51:28015.
Settings and map
Which settings and rules does Rust Strike (private) run?
The name Rust Strike (private) carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does Rust Strike (private) wipe, and how often?
A rhythm cannot be read from the wipes of Rust Strike (private) on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 6 hours ago.
Lists and tags
Where does Rust Strike (private) appear among Rust Data lists and filters?
On Rust Data, Rust Strike (private) appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Rust Strike (private)?
The game's server browser reads these tags from Rust Strike (private): gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Rust Strike (private)?
Enter client.connect 75.166.166.51:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.