Online 75.175.131.244:28015 checked 9m ago
BZPVETEST
Connect
srv = rust.server("75.175.131.244:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 169/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 180/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 142/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 15/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 54/1000 |
Quick answers
From the figures on this page.
Player counts
What position does BZPVETEST take in the server rankings?
Player hours over seven days put BZPVETEST at #15,411, in the top 69% of the ranked set.
What population does BZPVETEST carry?
The sample now reads 0 players for BZPVETEST, out of 50 slots. Over the last seven days it averaged 0 players.
Server data
What does performance look like on BZPVETEST?
The 48-hour average is 40 server fps, with a low of 39. Entity numbers reached 96,668, and that includes buildings, deployables and the rest. The memory field tops out at 5,364 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is BZPVETEST on?
Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is BZPVETEST, and is it up?
BZPVETEST reports itself online at the current refresh. Count back 9 days 13 hours from its reported uptime to get the last restart. Rust Data logged it first on 27 October 2026.
Which location does BZPVETEST run from?
There is no region published for BZPVETEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 75.175.131.244:28015 is its address.
Map and rules
Which settings and rules does BZPVETEST run?
The name BZPVETEST carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has BZPVETEST loaded?
The game generates the map on BZPVETEST: procedural, size 4,250, seed 1413175854. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipes and dates
When does BZPVETEST wipe, and on what schedule?
Too few wipes are on record for BZPVETEST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 9 days 16 hours ago, and that is the one in play.
Tags, lists
Where does BZPVETEST appear among Rust Data lists and filters?
The Rust Data lists that BZPVETEST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on BZPVETEST hold?
Read by the game's server browser, the tags BZPVETEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to BZPVETEST?
In Rust, F1 opens the console: type client.connect 75.175.131.244:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://battlezone.gg/ is the website recorded for it.