Offline 75.175.165.46:28015 checked 2d ago
BZPVETEST
Connect
srv = rust.server("75.175.165.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 24/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 127/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 122 on average | 44/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 9/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 28/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 51/200 |
Quick answers
From the figures on this page.
Population
How does BZPVETEST compare in the rankings?
Rank #15,270 on seven-day player hours for BZPVETEST, within the top 69% of all ranked servers.
How many players does BZPVETEST hold at once?
The current row shows BZPVETEST offline; the last response was 2 days 23 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does BZPVETEST run?
Rust network protocol 2634 and build 167781 on Linux is what BZPVETEST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is BZPVETEST, and is it online now?
BZPVETEST is offline at this refresh; the last response came 2 days 23 hours ago. 0 of 48 hours up over the last 2 full days, or 0%. Rust Data logged it first on 27 October 2026.
Where does BZPVETEST sit?
There is no region published for BZPVETEST. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 75.175.165.46:28015.
Map and rules
Which rules apply on BZPVETEST, and what settings?
The name BZPVETEST carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
Which map has BZPVETEST selected?
The game generates the map on BZPVETEST: procedural, size 4,250, seed 1413175854. Size and seed fix the map, so RustMaps can show it, linked from this page. Under map name you will find: Custom Map.
Wipe data
When does BZPVETEST wipe, and on what schedule?
The record for BZPVETEST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 11 days 9 hours ago, and that is the one in play.
Tags and filters
Where does BZPVETEST appear among Rust Data lists and filters?
The Rust Data lists that BZPVETEST fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on BZPVETEST hold?
The game's server browser reads these tags from BZPVETEST: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join BZPVETEST?
In Rust, F1 opens the console: type client.connect 75.175.165.46:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://battlezone.gg/.