Rust Data

rustdata.spaceservers75.185.133.138:28016.ipynb

Run all rust-data · live

‹ All servers

Online 75.185.133.138:28015 checked 8m ago

BIG JOHN RUST

moddedoxide

Connect

srv = rust.server("75.185.133.138:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 12d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap7.4 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 16 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 11:22 UTC12d ago 1 NaN running 0
1 Thu 8 Oct, 01:31 UTC20d ago 1 held half 7.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 6738
Map of BIG JOHN RUST
map
Procedural Map
size
3500
seed
6738
Open on RustMaps

Server

srv.info()
address
75.185.133.138:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 11:22 UTC
hostname
–
first seen
7 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 160 on average40/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average20/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average5/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does BIG JOHN RUST rank?

Over the last seven days BIG JOHN RUST sits at #15,420 on player hours, in the top 69% of ranked servers.

How many players does BIG JOHN RUST hold at once?

BIG JOHN RUST reports 0 players at this refresh, with 10 slots configured. Over the last seven days it averaged 0 players.

About the server

How smoothly does BIG JOHN RUST run?

Averaged over 48 hours: 93 server fps, never under 77. Entity numbers reached 66,523, and that includes buildings, deployables and the rest. A high of 3,952 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is BIG JOHN RUST on?

The build is Rust network protocol 2634 and build 167058 on Windows, run by BIG JOHN RUST. Steam updates your game for you, but the protocol must match to join.

Is BIG JOHN RUST up, and what does its uptime show?

BIG JOHN RUST reports itself online at the current refresh. The uptime it reports puts the last restart about 10 days 22 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 7 October 2026.

Which location does BIG JOHN RUST run from?

No region is published by BIG JOHN RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 75.185.133.138:28015.

Settings and map

What rules and settings are recorded for BIG JOHN RUST?

The name BIG JOHN RUST carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has BIG JOHN RUST selected?

Size 3,500, seed 6738: the procedural map on BIG JOHN RUST, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does BIG JOHN RUST wipe?

A rhythm cannot be read from the wipes of BIG JOHN RUST on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 12 days 15 hours ago, and that is the one in play.

On BIG JOHN RUST, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. 16 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Lists and tags

Which lists on Rust Data hold BIG JOHN RUST, and which filters?

The Rust Data lists that BIG JOHN RUST fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on BIG JOHN RUST?

The game's server browser reads these tags from BIG JOHN RUST: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to BIG JOHN RUST?

The manual route: launch Rust, F1, then client.connect 75.185.133.138:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167058
Build Recorded game build: 167058.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,046 players 11,640 servers online