Rust Data

rustdata.spaceservers75.188.37.195:28017.ipynb

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Offline 75.188.37.195:28015 checked 2d ago

[DEV] 1x-10x PVE++ | laptop

1x moddedoxidepve

Connect

srv = rust.server("75.188.37.195:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,273 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.7 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 27 OctWed 21 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 02:50 UTC3d ago 0 NaN running 1
1 Wed 21 Oct, 02:18 UTC9d ago 1 held half 6 days 0
2 Sun 18 Oct, 22:36 UTC11d ago 0 NaN 2.2 days 0
3 Tue 6 Oct, 01:21 UTC24d ago 0 NaN 12.9 days 0
4 Thu 1 Oct, 17:40 UTC FW28d ago 0 NaN 4.3 days 0
5 Sat 26 Sep, 15:14 UTC33d ago 1 held half 5.1 days 0
6 Sun 20 Sep, 14:19 UTC39d ago 1 halved by day 3 6 days 0
7 Sat 19 Sep, 21:28 UTC40d ago 1 NaN 0.7 days 0
8 Fri 18 Sep, 00:33 UTC42d ago 0 NaN 1.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
日本 | クエスト | 実績
size
–
seed
–

Server

srv.info()
address
75.188.37.195:28015
region
–
max players
10
group limit
1000 max
wipe schedule
–
last wipe
27 Oct 2026, 02:50 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 245 on average184/2000
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average86/2000
2Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 101 on average53/200
3【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average55/200
4[PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average34/300
5TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average18/100

Quick answers

From the figures on this page.

Population

How does [DEV] 1x-10x PVE++ | laptop compare in the rankings?

Player hours over seven days put [DEV] 1x-10x PVE++ | laptop at #15,273, in the top 69% of the ranked set.

How full does [DEV] 1x-10x PVE++ | laptop run?

Offline now for [DEV] 1x-10x PVE++ | laptop, with the last sample 2 days 23 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does [DEV] 1x-10x PVE++ | laptop run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [DEV] 1x-10x PVE++ | laptop. Joining needs the same protocol on your game; Steam handles the update.

How reliable is [DEV] 1x-10x PVE++ | laptop, and is it up?

[DEV] 1x-10x PVE++ | laptop is offline at this refresh; the last response came 2 days 23 hours ago. 5 of 168 hours up over the last 7 full days, or 3%. The first row Rust Data holds for it is dated 15 September 2026.

Where does [DEV] 1x-10x PVE++ | laptop sit?

No region is published by [DEV] 1x-10x PVE++ | laptop. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 75.188.37.195:28015.

Rules, settings, map

Which rules apply on [DEV] 1x-10x PVE++ | laptop, and what settings?

Gather sits at 1x, read from the server's own name: [DEV] 1x-10x PVE++ | laptop. 1000 players is the maximum per group. pve is the game mode here, and no combat between players. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Wipe data

On what schedule does [DEV] 1x-10x PVE++ | laptop wipe?

[DEV] 1x-10x PVE++ | laptop wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 3 hours ago, and that is the one in play.

What is wipe day on [DEV] 1x-10x PVE++ | laptop like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Tags, lists

Which lists on Rust Data hold [DEV] 1x-10x PVE++ | laptop, and which filters?

On Rust Data, [DEV] 1x-10x PVE++ | laptop appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 1x.

How should you read the server tags on [DEV] 1x-10x PVE++ | laptop?

Read by the game's server browser, the tags [DEV] 1x-10x PVE++ | laptop publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts1000 (Group limit): Team size tops out at 1000; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join [DEV] 1x-10x PVE++ | laptop?

In Rust, F1 opens the console: type client.connect 75.188.37.195:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^p,gmrust,cs168909,ts1000,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts1000
Group limit Team size tops out at 1000.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 40,013 players 11,602 servers online