Offline 75.60.139.177:28015 checked 36d ago
20K Plugin Test Server
Connect
srv = rust.server("75.60.139.177:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 22 Sep, 16:48 UTC37d ago | 1 | NaN | running | 1 |
| 1 | Sat 19 Sep, 02:22 UTC40d ago | 2+1 queue | halved by day 2 | 3.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2500 · seed 3533346- map
- Procedural Map
- size
- 2500
- seed
- 3533346
Server
srv.info()- address
- 75.60.139.177:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 17:07 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 120 on average | 49/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 18/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 50/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 243/260 |
Quick answers
From the figures on this page.
Player counts
What position does 20K Plugin Test Server take in the server rankings?
Player hours over seven days put 20K Plugin Test Server at #15,498, in the top 68% of the ranked set.
How many players does 20K Plugin Test Server hold at once?
20K Plugin Test Server returns no live count at this refresh, having last been seen 36 days 14 hours ago.
Server data
Which Rust version is 20K Plugin Test Server on?
The build is Rust network protocol 2633 and build 163207 on Windows, run by 20K Plugin Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is 20K Plugin Test Server, and is it up?
The latest sample has 20K Plugin Test Server offline, with a last sighting 36 days 14 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 18 September 2026.
Which location does 20K Plugin Test Server run from?
For 20K Plugin Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 75.60.139.177:28015 is its address.
Map and rules
What rules and settings are recorded for 20K Plugin Test Server?
You will not find a gather rate in the string 20K Plugin Test Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has 20K Plugin Test Server loaded?
Size 2,500, seed 3533346: the procedural map on 20K Plugin Test Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does 20K Plugin Test Server wipe, and how often?
A rhythm cannot be read from the wipes of 20K Plugin Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 37 days 6 hours ago, and that is the one in play.
On 20K Plugin Test Server, what happens on wipe day?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Tags, lists
Which Rust Data filters and lists contain 20K Plugin Test Server?
These Rust Data lists include 20K Plugin Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on 20K Plugin Test Server?
The game's server browser reads these tags from 20K Plugin Test Server: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): The server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to 20K Plugin Test Server?
In Rust, F1 opens the console: type client.connect 75.60.139.177:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.