Offline 75.88.11.123:10000 checked 40d ago
Mazda's Server
Connect
srv = rust.server("75.88.11.123:10001")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 75.88.11.123:10000
- region
- –
- max players
- 99
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 00:08 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 189/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 119 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 46/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 85 on average | 254/700 |
Quick answers
From the figures on this page.
Population
How does Mazda's Server compare in the rankings?
Player hours over seven days put Mazda's Server at #15,456, in the top – of the ranked set.
How many players does Mazda's Server hold at once?
Offline now for Mazda's Server, with the last sample 40 days 12 hours ago.
About the server
What Rust version does Mazda's Server run?
Rust network protocol 2633 and build 164530 on Windows is what Mazda's Server runs. Steam updates your game for you, but the protocol must match to join.
Is Mazda's Server up, and what does its uptime show?
Mazda's Server is offline at this refresh; the last response came 40 days 12 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 September 2026.
In which location is Mazda's Server hosted?
For Mazda's Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 75.88.11.123:10000.
Settings and map
Which rules apply on Mazda's Server, and what settings?
You will not find a gather rate in the string Mazda's Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Mazda's Server?
A procedural map runs on Mazda's Server, generated by the game.
Wipe data
On what schedule does Mazda's Server wipe?
A rhythm cannot be read from the wipes of Mazda's Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 40 days 14 hours ago.
Lists and tags
Which lists on Rust Data hold Mazda's Server, and which filters?
The Rust Data lists that Mazda's Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Mazda's Server hold?
The game's server browser reads these tags from Mazda's Server: gmrust (Game mode): Survival play, standard Rust; mp99 (Max players): 99 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join Mazda's Server?
The manual route: launch Rust, F1, then client.connect 75.88.11.123:10000. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.