Rust Data

rustdata.spaceservers76.13.30.145:28016.ipynb

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Online 76.13.30.145:28015 checked 11m ago

My Rust server | Powered by AMP

moddedoxide

Connect

srv = rust.server("76.13.30.145:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/150 # 0% full
7-day average 0 # peak –
rank #15,318 # top 69%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 00:46 UTC18d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4250 · seed 1918781223
Map of My Rust server | Powered by AMP
map
Procedural Map
size
4250
seed
1918781223
Open on RustMaps

Server

srv.info()
address
76.13.30.145:28015
region
–
max players
150
group limit
8, the default
wipe schedule
–
last wipe
11 Oct 2026, 00:46 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average168/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

Quick answers

From the figures on this page.

Player counts

What position does My Rust server | Powered by AMP take in the server rankings?

Over the last seven days My Rust server | Powered by AMP sits at #15,318 on player hours, in the top 69% of ranked servers.

What population does My Rust server | Powered by AMP carry?

Current row: 0 players on My Rust server | Powered by AMP, against 150 slots. Over the last seven days it averaged 0 players.

About the server

How well does My Rust server | Powered by AMP perform?

Server fps over the last 48 hours averages 64; the floor is 28. Entity numbers reached 96,950, and that includes buildings, deployables and the rest. The memory field tops out at 4,082 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does My Rust server | Powered by AMP run?

The build is Rust network protocol 2635 and build 167781 on Linux, run by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.

How reliable is My Rust server | Powered by AMP, and is it online now?

My Rust server | Powered by AMP reports itself online at the current refresh. A restart about 4 days 9 hours ago is what its reported uptime implies. 132 of 168 hours up over the last 7 full days, or 79%. The first row Rust Data holds for it is dated 20 September 2026.

In which location is My Rust server | Powered by AMP hosted?

No region is published by My Rust server | Powered by AMP. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.13.30.145:28015 is its address.

Map and rules

Which rules apply on My Rust server | Powered by AMP, and what settings?

The name My Rust server | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has My Rust server | Powered by AMP selected?

Size 4,250, seed 1918781223: the procedural map on My Rust server | Powered by AMP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

When does My Rust server | Powered by AMP wipe, and how often?

A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 11 hours ago, and that is the one in play.

What is wipe day on My Rust server | Powered by AMP like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?

These Rust Data lists include My Rust server | Powered by AMP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join My Rust server | Powered by AMP?

The manual route: launch Rust, F1, then client.connect 76.13.30.145:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp150
Max players 150 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,602 players 11,784 servers online