Online 76.13.30.145:28015 checked 11m ago
My Rust server | Powered by AMP
Connect
srv = rust.server("76.13.30.145:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 11 Oct, 00:46 UTC18d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4250 · seed 1918781223
- map
- Procedural Map
- size
- 4250
- seed
- 1918781223
Server
srv.info()- address
- 76.13.30.145:28015
- region
- –
- max players
- 150
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 00:46 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 168/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 71/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 13/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 21/1000 |
Quick answers
From the figures on this page.
Player counts
What position does My Rust server | Powered by AMP take in the server rankings?
Over the last seven days My Rust server | Powered by AMP sits at #15,318 on player hours, in the top 69% of ranked servers.
What population does My Rust server | Powered by AMP carry?
Current row: 0 players on My Rust server | Powered by AMP, against 150 slots. Over the last seven days it averaged 0 players.
About the server
How well does My Rust server | Powered by AMP perform?
Server fps over the last 48 hours averages 64; the floor is 28. Entity numbers reached 96,950, and that includes buildings, deployables and the rest. The memory field tops out at 4,082 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does My Rust server | Powered by AMP run?
The build is Rust network protocol 2635 and build 167781 on Linux, run by My Rust server | Powered by AMP. The protocol has to match before you can join, and Steam does the updating.
How reliable is My Rust server | Powered by AMP, and is it online now?
My Rust server | Powered by AMP reports itself online at the current refresh. A restart about 4 days 9 hours ago is what its reported uptime implies. 132 of 168 hours up over the last 7 full days, or 79%. The first row Rust Data holds for it is dated 20 September 2026.
In which location is My Rust server | Powered by AMP hosted?
No region is published by My Rust server | Powered by AMP. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.13.30.145:28015 is its address.
Map and rules
Which rules apply on My Rust server | Powered by AMP, and what settings?
The name My Rust server | Powered by AMP carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has My Rust server | Powered by AMP selected?
Size 4,250, seed 1918781223: the procedural map on My Rust server | Powered by AMP, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipe schedule
When does My Rust server | Powered by AMP wipe, and how often?
A rhythm cannot be read from the wipes of My Rust server | Powered by AMP on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 18 days 11 hours ago, and that is the one in play.
What is wipe day on My Rust server | Powered by AMP like?
The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.
Tags, lists
Where does My Rust server | Powered by AMP appear among Rust Data lists and filters?
These Rust Data lists include My Rust server | Powered by AMP: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on My Rust server | Powered by AMP?
These tags are published by My Rust server | Powered by AMP and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): 150 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join My Rust server | Powered by AMP?
The manual route: launch Rust, F1, then client.connect 76.13.30.145:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.