Online 76.164.197.157:25565 checked 11m ago
Rusty Bridge (CUSTOM PLUGINS!)
Connect
srv = rust.server("76.164.197.157:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 17:43 UTC24d ago | 2 | NaN | running | 0 |
| 1 | Sun 4 Oct, 01:52 UTC25d ago | 2 | NaN | 0.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1962309386
- map
- Procedural Map
- size
- 3500
- seed
- 1962309386
Server
srv.info()- address
- 76.164.197.157:25565
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 17:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 31/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 39/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 11/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rusty Bridge (CUSTOM PLUGINS!) rank?
Over the last seven days Rusty Bridge (CUSTOM PLUGINS!) sits at #9,545 on player hours, in the top 43% of ranked servers.
How full does Rusty Bridge (CUSTOM PLUGINS!) run?
Current row: 0 players on Rusty Bridge (CUSTOM PLUGINS!), against 40 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
How well does Rusty Bridge (CUSTOM PLUGINS!) perform?
The 48-hour average is 118 server fps, with a low of 85. Buildings, deployables and all else in the world took the count as high as 77,528 entities. A high of 2,627 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on Rusty Bridge (CUSTOM PLUGINS!)?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Rusty Bridge (CUSTOM PLUGINS!). Steam updates your game for you, but the protocol must match to join.
How reliable is Rusty Bridge (CUSTOM PLUGINS!), and is it up?
Online is the state at the latest refresh for Rusty Bridge (CUSTOM PLUGINS!). The uptime it reports puts the last restart about 19 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Rusty Bridge (CUSTOM PLUGINS!) run from?
No region is published by Rusty Bridge (CUSTOM PLUGINS!). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 76.164.197.157:25565 is its address.
Map and rules
Which settings and rules does Rusty Bridge (CUSTOM PLUGINS!) run?
You will not find a gather rate in the string Rusty Bridge (CUSTOM PLUGINS!). The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Rusty Bridge (CUSTOM PLUGINS!)?
Rusty Bridge (CUSTOM PLUGINS!) runs a procedural map of size 3,500 with seed 1962309386, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Rusty Bridge (CUSTOM PLUGINS!) wipe, and on what schedule?
Too few wipes are on record for Rusty Bridge (CUSTOM PLUGINS!) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 24 days 10 hours ago, and that is the one in play.
What is wipe day on Rusty Bridge (CUSTOM PLUGINS!) like?
Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 30 hours after it began.
Tags and filters
Where does Rusty Bridge (CUSTOM PLUGINS!) appear among Rust Data lists and filters?
The Rust Data lists that Rusty Bridge (CUSTOM PLUGINS!) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rusty Bridge (CUSTOM PLUGINS!)?
These tags are published by Rusty Bridge (CUSTOM PLUGINS!) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Rusty Bridge (CUSTOM PLUGINS!)?
In Rust, F1 opens the console: type client.connect 76.164.197.157:25565. Launch Rust on this page does the same by opening the game through Steam and connecting. https://bloom.host is the website recorded for it.