Rust Data

rustdata.spaceservers76.179.131.71:28816.ipynb

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Online 76.179.131.71:28815 checked 7m ago

Oaks Rusty Server

moddedoxide

Connect

srv = rust.server("76.179.131.71:28816")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak 2
rank #5,908 # top 27%
last wipe 25d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 26 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 00:30 UTC25d ago 3 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1160222567
No map picture published
map
Procedural Map
size
5000
seed
1160222567
Open on RustMaps

Server

srv.info()
address
76.179.131.71:28815
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 00:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average67/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average68/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average33/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Oaks Rusty Server rank?

Player hours over seven days put Oaks Rusty Server at #5,908, in the top 27% of the ranked set.

What population does Oaks Rusty Server carry?

The sample now reads 0 players for Oaks Rusty Server, out of 10 slots. Over the last seven days it averaged 0 players and peaked at 2.

About the server

How well does Oaks Rusty Server perform?

Averaged over 48 hours: 116 server fps, never under 91. Entity numbers reached 154,500, and that includes buildings, deployables and the rest. The memory field tops out at 6,251 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Oaks Rusty Server on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Oaks Rusty Server. Steam updates your game for you, but the protocol must match to join.

Is Oaks Rusty Server up, and what does its uptime show?

The current sample puts Oaks Rusty Server online. Count back 5 days 5 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Oaks Rusty Server sit?

No region is published by Oaks Rusty Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.179.131.71:28815 is its address.

Rules, settings, map

Which rules apply on Oaks Rusty Server, and what settings?

You will not find a gather rate in the string Oaks Rusty Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Oaks Rusty Server selected?

Oaks Rusty Server runs a procedural map of size 5,000 with seed 1160222567, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

On what schedule does Oaks Rusty Server wipe?

Too few wipes are on record for Oaks Rusty Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 25 days 5 hours ago.

What is wipe day on Oaks Rusty Server like?

Across recent wipes the busiest point averaged 3 players. Peak population on the latest wipe came 26 hours in.

Tags and filters

Which Rust Data filters and lists contain Oaks Rusty Server?

The Rust Data lists that Oaks Rusty Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Oaks Rusty Server hold?

These tags are published by Oaks Rusty Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Oaks Rusty Server?

Enter client.connect 76.179.131.71:28815 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 34,072 players 11,598 servers online