Rust Data

rustdata.spaceservers76.18.83.131:28017.ipynb

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Online 76.18.83.131:28015 checked 12m ago

RFC's Test Server

moddedoxide

Connect

srv = rust.server("76.18.83.131:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,358 # top 69%
last wipe 27d ago # no schedule published
next wipe 7d 15h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123404:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
07d 15hThu 5 Nov, 19:00 UTCFW force wipe
135d 15hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 19:54 UTC FW27d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.18.83.131:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 19:54 UTC
hostname
–
first seen
15 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average31/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average42/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average11/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does RFC's Test Server rank?

Rank #15,358 on seven-day player hours for RFC's Test Server, within the top 69% of all ranked servers.

How many players does RFC's Test Server hold at once?

The sample now reads 0 players for RFC's Test Server, out of 2 slots. Over the last seven days it averaged 0 players.

Server data

What is the Rust version on RFC's Test Server?

Version Rust network protocol 2635 and build 168909 on Linux is reported by RFC's Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is RFC's Test Server, and is it up?

The current sample puts RFC's Test Server online. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 15 September 2026.

Which location does RFC's Test Server run from?

No region is published by RFC's Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 76.18.83.131:28015 is its address.

Map and rules

What rules and settings are recorded for RFC's Test Server?

The name RFC's Test Server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has RFC's Test Server selected?

The game generates its map: procedural, on RFC's Test Server.

Wipes and dates

When does RFC's Test Server wipe, and how often?

The only wipe RFC's Test Server takes is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. A new world was started 27 days 8 hours ago, and that is the one in play.

What is wipe day on RFC's Test Server like?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Lists and tags

Which Rust Data filters and lists contain RFC's Test Server?

On Rust Data, RFC's Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on RFC's Test Server hold?

The game's server browser reads these tags from RFC's Test Server: gmvanilla (Game mode): Game mode: vanilla survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to RFC's Test Server?

Enter client.connect 76.18.83.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 33,246 players 11,665 servers online